I read the interview and felt that the reviewer is looking for something else/different when he reviews this game. Unfortunately when he found them, he downplayed them mostly because the SP game is too easy for him. e.g., claiming Bullseye tag is "useless" since he can kill the aliens perfectly fine without it... and it sounds like he didn't play MP enough to understand it.
This is why I suggested in the "Euro launch recommended games" thread that one should start on "Hard" if he think he's a good player. It is much more fun because the AIs and enemies are tougher. Ducking to cover may not work at higher difficulty level, because one or two of the enemies will have Auger, and a few will attempt to over-run your position with assorted weapons when you're distracted (or they are out of your sight)
The initial level where Nathan doesn't regenerate his health is due to plotline. If he plays through the game, he should know. I'm not sure what's there to complain about since he claims that the game is easy.
The weapon strategy only shines when the enemies are smarter and tougher (so you're forced to use them effectively, including the secondary fire modes). The place where they really outshine other FPSes is in silk smooth MP games. The player will realize the menace of Bullseye tagging, shotgun double-damage, Carbine's 40mm grenade launcher, arc charger's node grabbing power, LAARK's multi-homing missiles etc. etc. Without these subtle points, many of the game's tension and tactics are gone. e.g., When you see a guy charging at your defence node with an arc charger, you'll know that you're in trouble especially when there are others behind him.
The other points that was missed in the review is that Insomniac has kept things fresh by updating and adding new features and maps over the last 4 months. I think they have executed well given the initial negative PR. I also looked at some of the hyped games recently and had to say that Resistance dominate in terms of smoothness and player activities.
In short, the score may be fair to the reviewer, but it may have nothing to do with the readers' experiences (I have seen multiple posts claiming that Resistance default difficulty is too hard
). Try to play it with a borrowed copy and decide for yourself. I'll see you online