"Nerve-Damage"
Regular
Resident Evil 5 expected in 2008
Vague news pieces and limited screenshots have plagued the upcoming supergame Resident Evil 5, for the Xbox 360 and PS3. It's hot off the heels of Resident Evil 4, PALGN's highest rated game ever, and one of the single greatest games ever made. It's a pretty daunting task to live up to the standard of such a winner, and the producer of Resident Evil 5 is surely making everyone wait for the goods.
Speaking to Famitsu in Japan, producer Jun Takeuchi commented that the team was still early in production - storyboarding, to be precise. They'd better get their behinds into gear, as Takeuchi is also quoting some stellar goals. Evidently the team is aiming for 60 frames per second with dynamic environmental interaction, meaning that the surrounding temperatures will play a significant role in-game.
RE4's graphics were unreal for the time, and RE5 is well on the way to matching that same success. Takeuchi mentioned the game engine, which will be capable of creating muscles in character's faces which enable extremely realistic expressions, and even hair will be modeled painstakingly from root to tip. It seems difficult to get excited about hair, but in this day and age, every pixel counts.