Report: Developers are steering away from PS3

TheChefO

Banned
According to a BusinessWeek Online report, some developers are actually steering resources away from the PS3 in favor of the more affordable Wii from Nintendo and even the Xbox 360. Hirokazu Hamamura, president of publisher and game industry researcher Enterbrain, believes that Sony's next-gen console might not be a smash hit the way previous PlayStation systems have been. "Many developers think the console's initial high price will lead to slow sales and are holding off on creating games for Sony," Hamamura explained.

"At its autumn games preview on July 13, for instance, traditional Sony ally Electronic Arts spent far more time showing off innovative Nintendo games than it did titles for the PS3," emphasized BusinessWeek. "EA announced six Nintendo Wii launch titles and showed long working demos for two of those. But it offered only a short clip of a car-racing game for PS3. EA says it's still testing the potential of the PS3."

http://biz.gamedaily.com/industry/feature/?id=13291
http://www.businessweek.com/globalb...759.htm?chan=innovation_game+room_top+stories

ruh-roh...
 
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I said it elsewhere - that comment on EA and its suggestion rings very hollow indeed. They teased about their PS3 lineup at the conference's opening, and it was pretty obvious it would be given the limelight another day. They explicitly confirmed that PS3 would have more EA launch titles than Wii. I'd hope that guy's point is based on more than observations such as that, because that's a rather unconvincing illustration.
 
*Snore* Seriously, does another analyst saying S3 costs to much need another thread?

Edit : I guess I'm being a bit rude here. But we seem to be getting a new report each day about how people are down/leaving PS3 and going over to Wii. Can't they all be consolidated into one thread? An 'Analysts' thread perhaps?
 
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Titanio said:
I'd hope that guy's point is based on more than observations such as that, because that's a rather unconvincing illustration.

Hamamura said:
Many developers think the console's initial high price will lead to slow sales and are holding off on creating games for Sony

With a quote like this I would hope this anylist had more evidence than that one event as well.
 
Shifty Geezer said:
*Snore*

Seriously, does another analyst saying S3 costs to much need another thread?

The thread is about developers holding back on ps3 games at this point. This anylist is claiming they are and has provided this one event as evidence. Hopefully for his sake his statement is based on more than this one event.
 
TheChefO said:
With a quote like this I would hope this anylist had more evidence than that one event as well.

Based on what we've seen to date, I'd wonder. If that's all he's offering, it's a pretty weakly supported statement, and doesn't jive with everything else we know thusfar.

I should say, I've no doubt there will be developers who favour Wii's cheaper development options. But I doubt such developers would have had their hearts realistically set on more demanding systems in the first place. edit - although I see they're talking about consumer affordability, but dev cost is tied to the risk associated with a platform..
 
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Speaking of which, does anyone actually know of any devs that jumped ship or games that were moved from the PS3 to elsewhere? I haven't heard of such a thing at all, so they must be a fairly rare occurrence.
 
nonamer said:
Speaking of which, does anyone actually know of any devs that jumped ship or games that were moved from the PS3 to elsewhere? I haven't of such a thing at all, so they must be a fairly rare occurrence.

Perhaps this is more of a Japanese thing. I don't have any idea what is going on over there but this anylist is based in Tokyo and is probably speaking specifically about Japan.

Titanio - indeed affordability in most markets would lead be key to units sold and hence available customers for the developer to sell to but I think the Wii itself provides an interesting alternative to ps3 (specificaly in Japan) regardless of price. Although I believe price will play a role there as well as one dev put it, "its more expensive than my rent".
 
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To be fair, it's a valid concern for all industry players. My only surprise is the "news" didn't come out earlier and stronger (Sony most likely knew about the devs' "delay" earlier, if true).

We all knew that the PS3 strategy (if it exists more than Ken's dream :p ) is risky and go against mainstream (consumer) marketing teachings. Most similar attempts in the past did not fare well.

What would be more interesting, to me at least, are:

* What would Sony (you) do ?

* How many people will buy PS3 on launch day ? and why ?

For now, I'm glad that Ken, with Howard Stringer's endorsement, is pushing the gaming envelope despite their absolute domination last gen. If all else fail, we're back to the same old gaming behavior and market. So it's really no loss for most consumers. But that's just me.
 
nonamer said:
Speaking of which, does anyone actually know of any devs that jumped ship or games that were moved from the PS3 to elsewhere? I haven't heard of such a thing at all, so they must be a fairly rare occurrence.

The Sopranos game was cancelled for the PS3 and moved to the 360 instead.
Thesis was originally planned as multiplatform, but the planned PS3 version was dropped.

Those are the only two games I can think of.
 
TheChefO said:
ruh-roh...
What's that supposed to mean?

I'm treating this report as total hearsay, and typical skewed anal-yst dreck. The guy writes using nebulous words such as "some", and "many", but doesn't provide any concrete numbers so that things can be put in perspective. So "many" devs might feel the price is too high and adoption will be slow. More than likely though, even more devs will feel that a playstation is a playstation is a playstation, and that the console will be a big hit, and that they want a piece of the action.
 
Guden Oden said:
What's that supposed to mean?

I think it means he watches Scooby Doo on TV.

1DPL2185s.jpg
 
For a smaller studio, I'd think the platforms where they can port games easily across multiple systems would be ideal as they can exploit the various userbase.

Perhaps it's easier for a smaller studio to make a game work on the PC, 360 and Wii than the PS3, if this report has any accuracy.
 
patsu said:
What would be more interesting, to me at least, are:

* What would Sony (you) do ?

I've said it before and I'll say it again:

I'd produce ALL ps3 games at this point on dvd and wait until they can test the market at these prices. If ps3 uptake is significantly slower than they expect (and devs expect) than they can produce a ps3 dvd version for significantly less money. By my guess $100 cheaper. The hdd could be replaced with 1gb flash in this version as well to save additional costs and still enable saves/limited downloads as the cache would not be as necessary(dvd). They could still leave the original ps3 with bluray on the market as well but also give consumers the more affordable alternative and please devs with the faster growing userbase.

Of course this would merely be a safety measure for IF sales are slower than they expect. If they fly off the shelves then they can bump the games to BR as well and nobody would know the difference.
 
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But there are also new avenues for "smaller" devs this coming gen. I heard XBLA is doing well... and Sony has a new "Beyond" program, presumably as part of their online strategy. Not to mention the movie folks can also fund an integrated filler game now using Blu-ray Live (or just standalone XBLA/Beyond game).

For larger devs, someone commented that cross-platform development just got easier.

What's more, regardless of big or small devs, they do not need to push all 8 cores to the limit. Who will be the next Katamari, Loco Poco, Viewtiful Joe, ... ?

Am I right to think that there are more money making opportunities (less risky ones too !) now for smaller devs compared to last gen ?
 
patsu said:
But there are also new avenues for "smaller" devs this coming gen. I heard XBLA is doing well... and Sony has a new "Beyond" program, presumably as part of their online strategy. Not to mention the movie folks can also fund an integrated filler game now using Blu-ray Live (or just standalone XBLA/Beyond game).

For larger devs, someone commented that cross-platform development just got easier.

What's more, regardless of big or small devs, they do not need to push all 8 cores to the limit. Who will be the next Katamari, Loco Poco, Viewtiful Joe, ... ?

Am I right to think that there are more money making opportunities (less risky ones too !) now for smaller devs compared to last gen ?


Agreed but I'm sure at this point Sony doesn't want to be flooded with "arcade" games and even if they greenlighted hundreds of these games to be produced it really doesn't help them sell ps3 to the masses. They need developers to produce AAA titles that help Sony sell ps3. Multiplat games while showing that ps3 has games that gamers are interested in, does little to influence gamers to fork over the extra cash over 360. Sony 1st party games will have to lead the way in this regard and hopefully they come through with some compelling titles that influence enough gamers to establish their platform quickly.
 
WRT whether developers will leave the PS3 or not, one thing which is unknown to media, analysts and developers who are not privy to publishing deals is the royalty for a PS3 software. If you believe what Kutaragi said in an interview about making profit from the hardware, it's possible that the royalty is set relatively low.
 
one said:
WRT whether developers will leave the PS3 or not, one thing which is unknown to media, analysts and developers who are not privy to publishing deals is the royalty for a PS3 software. If you believe what Kutaragi said in an interview about making profit from the hardware, it's possible that the royalty is set relatively low.

Potentially, but I think Kutaragi and co. were probably thinking/hoping to make money on both software and hardware but you may be right they they will try to get an edge on their competition with smaller royalties. Then again another benefit they may be toying with (from the pub/dev side) is higher game prices (even than 360) which was hinted at as well.
 
Gamecube initially had fantastic support too!

Wii will do well in Japan and, I imagine, bomb horribly in Europe and North America. I really can't see the waggle wand being a huge hit, but I've been wrong before. PS3 will probably end up with Japan in the bag, too, if they retain Dragon Quest (main series). People like to try to correlate success between DS and Wii, but no such correlation has ever existed with any prior console/handheld pair. GBA dominated while GC tanked, for example. Though you could make a better argument this time (maybe - Japan does seem to be in a bit of a "non-game" phase). Also, many of the really huge selling DS titles are $20... Wii games won't be that cheap (though probably a good 10 dollars cheaper than the alternatives).

The price factor could be interesting. GC was far cheaper than the alternatives, and it didn't help, but it seems the gap between Wii and 360/PS3 (especially) will be a bit larger. Maybe that will factor in more prominently.

I find it difficult to believe developers think the PS brand will be losing upwards of 70%+ of its userbase, which they'd have to to leave it in such droves (and even then it would still end up better than both GC and Xbox last generation).

I do think it is inarguable that whatever the eventual uptake is, that it will come slower than in the past due to a longer interval between initial price and "mass market" price.
 
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