http://www.nowgamer.com/features/337/ps3-dev-future-brighter-than-xbox
PS3 Dev Future Brighter Than Xbox?
With some of the biggest developers signing up to work on Sony’s console, can Microsoft keep up?
During promotion for it’s first PlayStation 3 title, the multiplatform fantasy RPG Dragon Age: Origins, BioWare has been singing the praises of developing for Sony’s hardware.
Vice President of the studio and parent company Electronic Arts , Greg Zeschuk told VideoGamer: “It's actually been quite good. We discovered a couple of things we did were pretty beneficial. We have multiple threads going for the game and it looks really great on the PS3. You can just throw them on all different processors, for example.”
“Is the talent tide starting to turn for Sony?”
The company previously had an obligation to develop for the Xbox 360 because of a publishing deal with Microsoft, but are now relishing the opportunity to work on a new platform: “Actually it was very exciting,” explained Zeschuk . ”People on the team were really pumped to work on it. They were like, wow. We have a lot of people that like doing new stuff and trying new things, and they were like, wow another platform, can't wait! It's been good.”
Speculation has also risen recently over whether the developer’s sequel to Mass Effect could well reach the PS3, with Electronic Arts confirming that it owns the IP, although it may be subject to a exclusivity deal. The point is, that with BioWare enthusiastically jumping aboard the Sony rollercoaster, along with no other than Valve who earlier this week stated they are looking to build a dedicated in-house PS3 team, is the talent tide starting to turn for Sony?
The PS3 already has a number of exclusive titles available or in development from studios such as Naughty Dog (Uncharted), Media Molecule (LittleBigPlanet) Guerrilla Games (Killzone 2) and Quantic Dream (Heavy Rain), as well as support from all the major cross-platform developers such as EA, Konami, Capcom, Infinity Ward and Rockstar.
Meanwhile Microsoft has become reliant on exclusive action shooters such as its Halo series and Epic’s Gears of War franchise, as well as in-house titles from Lionhead, and a host of DLC which it continues to throw money at -the once great Rare has been in decline since it stopped developing for Nintendo bought by Microsoft and stopped developing for Nintendo.
Speaking of which, the Japanese giant continues to innovate with first-party titles in a way that perhaps both Sony and Microsoft will only manage when motion-controllers hit both consoles. But in a constantly shifting industry, the ‘evolve or die’ mantra is becoming increasingly relevant to Microsoft and its console - as it loses more exclusivity from developers the consoles long-term prospects will undoubtedly be under threat.