Bondrewd
Veteran
Not that.Yea it looks vastly simplified
Just to minimize the impact of RTRT on perf.I presume the intent is to shift the raster/RT ratio a bit so even if N48 is closer to 7900GRE in raster
Im sure AMD will push Navi 44 and Navi 48 mobile GPUs with Strix/Fire Range though?
Would that be some RDNA 4.5 variant? Doubt RDNA5 would be ready in time for integration in products by Q1'26 (Assuming launch of Zen 6 at CES)No.
No they aren't.
That's very-very dead.
The next stop is Medusa, in 2026.
Doesn't mean they're gonna win any slots.Im sure AMD will push Navi 44 and Navi 48 mobile GPUs with Strix/Fire Range though?
It slipped, just like Strixes themselves did.Although I am very curious as to why Strix Halo wasn't planned with RDNA 4 IP instead of 3.5, given that the timing is Q1'25 anyway.
5.Would that be some RDNA 4.5 variant?
Oh it starts in APUs.Doubt RDNA5 would be ready in time for integration in products by Q1'26 (Assuming launch of Zen 6 at CES)
True, even RDNA2 barely managed to gain any mobile marketshare, despite being better perf/W than Nvidia. Even Asus pretty much skipped RDNA3, though I'm sure there will be one or two AMD Advantage models this time around as well.Doesn't mean they're gonna win any slots.
Not after what they've done with RDNA3.
Ahh shame, would have certainly been quite the combination. Hoping they continue the Halo model with Zen 6 as wellIt slipped, just like Strixes themselves did.
Interesting, and definitely good news for the APUs which finally get fully caught up to the latest GPU IP.Oh it starts in APUs.
Bull, it gained plenty, see mobile unit reporting from the likes of JPR for 2022.even RDNA2 barely managed to gain any mobile marketshare
Yeah Strix definitions were a soap opera.Ahh shame, would have certainly been quite the combination.
Ughhh I mean we all tend to forget Phoenix but it was the newest gfx IP for the APU.Interesting, and definitely good news for the APUs which finally get fully caught up to the latest GPU IP.
I was going off the numbers in the Steam Survey. Couldn't find any particular results for JPR which showed an increase in 2022. The one I found actually showed a decrease - https://www.jonpeddie.com/news/adjustment-to-q422-jpr-dgpu-market-report/ Please link to a relevant article if you can.Bull, it gained plenty, see mobile unit reporting from the likes of JPR for 2022.
Oh right! Totally forgot about PHX1. Well hopefully they can keep the IPs in sync going forward.Ughhh I mean we all tend to forget Phoenix but it was the newest gfx IP for the APU.
Oh I think the detailed reporting by JPR is paid-for.https://www.jonpeddie.com/news/adjustment-to-q422-jpr-dgpu-market-report/ Please link to a relevant article if you can.
AMD RDNA 4 GPUs To Incorporate Brand New Ray Tracing Engine, Vastly Different Than RDNA 3
AMD seems to be making some big changes with its Ray Tracing Engine on its upcoming RDNA 4 GPU architecture.wccftech.com
Remember that the core IP isn't tied to any specific part in mind.This would be a good time for AMD to amp up their RT game but not sure how much progress they can make with RDNA 4 skipping the high end.
I really do wonder though, how much extra effort would it have been to simply make Navi 48 straight 50% bigger and remain monolithic, 384 bit and 48 WGPs. Die Size would have been ~350 mm2 so not outrageous, and TSMC seemingly has spare wafer capacity on 4nm. Wouldn't have been a halo part still a good step up from 7900 XTX.Remember that the core IP isn't tied to any specific part in mind.
Also it's not really skipping it.
Things got canned.
In the name of all that is Good and against all that is Bad.
That's the problem with modern media - it's driven by clicks and algorithms, and mass of content. To be discoverable, you need to attract the Algorithms' attentions. If you want to be valid and top search results, you have to make a story out of anything. Us long-term users of Eurogamer have been expressing our disappointment over their content as it's slid down the years towards this sort of activity. Half the news is just skimming other news.The ability of these guys to create entire articles out of 3 word forum posts is truly impressive.
Not that.
Completely unrelated is the word.
Just to minimize the impact of RTRT on perf.
You still have core PPA targets to adhere to, tho.
Edit: And the joy of a good discussion forum is we can share our understanding and informing sources and have a chance to come up with a more balanced view! More samples will tend towards ground truth.
I think they actively want to avoid these RDNA4 parts from being viewed as any kind of 'high end' parts, a segment they'll address with RDNA5 (hopefully) next year.I really do wonder though, how much extra effort would it have been to simply make Navi 48 straight 50% bigger and remain monolithic, 384 bit and 48 WGPs. Die Size would have been ~350 mm2 so not outrageous, and TSMC seemingly has spare wafer capacity on 4nm. Wouldn't have been a halo part still a good step up from 7900 XTX.
As long as they can show a significant improvement in heavy RT workloads compared to similarly configured RDNA3 GPUs it's good. Something like >=1.5x FPS in Cyberpunk using the second highest RT level (psycho? the non-overdrive mode), maybe slightly more if the rasterisation improvement is also good. Obviously FPS =/= actual RT improvement and can underrepresent it but that's a good starting goalThis would be a good time for AMD to amp up their RT game but not sure how much progress they can make with RDNA 4 skipping the high end. It would be encouraging to have something exciting in the midrange though - e.g. matching or surpassing Navi 31 in CP overdrive.
I think they actively want to avoid these RDNA4 parts from being viewed as any kind of 'high end' parts, a segment they'll address with RDNA5 (hopefully) next year.
Chiplet-based GPUs would need CoWoS packaging. CoWoS capacities are limited, so it makes sense to use all the reserved capacities to manufacture high-margin products ($x0 000 accelerators) instead of low-margin ($x00) gaming GPUs.
Maybe they didn't have enough time to prepare it. I'd also expect the chiplet part would be 3nm. 400mm² 3nm monolithic die could be quite expensive, while 400mm² 4nm monolithic die would have quite a high power consumption (lowering clocks would hurt performance = lower margins). I believe they found a better way how to utilize the available manufacturing capacities, so the used them that way.Sure but it doesn’t explain why AMD didn’t go for a ~400mm^2 RDNA 4.