After watching the Portal RTX DF video, I started thinking about something that I have not thought about much since the beginning of this generation: Are games from the PS2 generation (DC/PS2/GC/ OG Xbox) good candidates for the same treatment? Could they run at least 30 FPS on the PS5 and Series X? Is it possible with the series S?
Many games from the 6th generation still look good but have flat and drab lighting compared to even what is seen on Xbox 360 and PS3. Just like HD versions of games from the previous generation, I was looking forward to seeing RT versions of many of these games before the start of this generation. Then at the beginning of this generation, the consoles seemed like they just couldn't cut it at that kind of work.
Two years later, we have seen plenty of examples of these consoles doing ray tracing work that might not have seemed possible at the start of this gen. Not anywhere as good as what the RTX 2000/3000/4000 can do but still very impressive.
Until Portal (7th gen), most of the games that were getting the PT/RT Treatment were from what I believe would have been from somewhere between 5th gen/6th gen of gaming. Seeing how well it performs on the RTX 2060 using optimized settings seems encouraging.
So is there hope in seeing games of that generation getting similar path-traced treatment on consoles, even if it is lower quality than what you can get on PC?
Many games from the 6th generation still look good but have flat and drab lighting compared to even what is seen on Xbox 360 and PS3. Just like HD versions of games from the previous generation, I was looking forward to seeing RT versions of many of these games before the start of this generation. Then at the beginning of this generation, the consoles seemed like they just couldn't cut it at that kind of work.
Two years later, we have seen plenty of examples of these consoles doing ray tracing work that might not have seemed possible at the start of this gen. Not anywhere as good as what the RTX 2000/3000/4000 can do but still very impressive.
Until Portal (7th gen), most of the games that were getting the PT/RT Treatment were from what I believe would have been from somewhere between 5th gen/6th gen of gaming. Seeing how well it performs on the RTX 2060 using optimized settings seems encouraging.
So is there hope in seeing games of that generation getting similar path-traced treatment on consoles, even if it is lower quality than what you can get on PC?