Quantum Break presents a major challenge for a visibility system with dynamic content that runs the gamut from indoors to large dynamically changing outdoor environments. Remedy also utilizes Umbra for shadow rendering optimization and makes use of the Umbra spatial database for audio occlusion.
Today, Microsoft Studios announced that the highly-anticipated action-adventure Quantum Break will launch in 2016.
“With so many Xbox One games launching this year, moving Quantum Break to 2016 extends our incredible portfolio into next year with a monster new IP,” said Shannon Loftis, Head of Publishing at Microsoft Studios.
“We’re really proud to be part of the incredible Xbox One line-up,” said Sam Lake, Creative Director at Remedy. “We thank our fans for their patience, and want them to know that the team is taking advantage of this opportunity to polish and fine tune the game to create the kind of standout entertainment experience they’ve come to expect from us.”
Getting extra polish time to make #QuantumBreak as awesome as possible! Thanks for your patience. Early 2016.
Session Name: Using Umbra Spatial Data for Visibility and Audio Propagation in Quantum Break (Presented by Umbra Software)
Nooooooooo! Come onWha... No update in this thread? B3D slacking fam.
Quantum Break officially delayed to "Early 2016."
http://remedygames.com/quantum-break-set-to-launch-in-2016/
https://twitter.com/SamLakeRMD/status/583626017580941313
It's a damn shame it isn't releasing this year. But I guess it's for the best. Take your time Remedy.
fable , halo , forza ?
I'm glad they delayed it , I'm sure they needed more time in the oven for it.
Tomb Raider?
The gamescom footage looked great. Best lighting in any game ever.
There's a big difference between "I like it the best" and "it is the best". The first is a matter of personal preference, the second is a factual statement. The biggest problem to me are the hyperbolic comments used as attempts to legitimize the latter which only serve to unfairly undermine the competition.
funny how you get up in arms when others say similar things, you once wrote:
So you like the lighting right?
The game looks good, but a bit busy - they are using the time effects too much and the gameplay and flow get broken up.