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Huh?Jack Joyce's choice of coat
Huh?Jack Joyce's choice of coat
Are you able to speak at any length about realistic sparks that do not leave trails when time is stopped, Jack Joyce's choice of coat, or whether any of you are able to stop time to make sure the game depicts time powers realistically?
Lets just say that being able to stop time comes in really handy when a deadline is looming
On a more serious note, I hope to be able to share more details in the not too distant future. Not yet, sorry!
Please do. It goes down very well as generating interest as well as being interesting, so serves a nice PR role. I'm most curious about the physics for shockwaves myself. Are the floorboards etc. individual physics objects, or are you using a cheat? I suppose the whole physics engine is worth talking about. Regional physics time is pretty rare.Lets just say that being able to stop time comes in really handy when a deadline is looming
On a more serious note, I hope to be able to share more details in the not too distant future. Not yet, sorry!
and of course how about the resolution and framerate ?
and of course how about the resolution and framerate ?
The game looks fun in a way, but the graphics are still stylized. I guess that was just cheaper and easier. I don't get the sensation I'm watching a TV show.
I mean no offense to you sir. What do you mean stylized is just cheaper and easier?
Im not sure what platform you are playing on where games look just like tv shows.
Quantum Break isnt Madden or NBA2K it takes place in a fantasy world. I also dont see how anything hand crafted as opposed to digitally scanned is cheaper.
As far as the sense you are watching a tv show goes I am sure it was never the devs intention to make the game look seamless with the accompanying tv show.
No, that's just babcat. His post history is 100% "photorealism or bust" on every platform. Check his post history. He was dissing TLoU recently. No fanboy crap here.You guys still don't get it, X1 games are never realistic.
/sarcasm off
Getting really fed up with fanboy crap...
Huh?
Hmmm. If someone wants photorealistic gun combat, I'd rather we strive to get that in virtual realities than on the streets.Photorealism is so overrated. Want photorealism? Go outside and stop playing video games!
I'm still not blown away. Its looks great, world timewarp effects are nice, but all those timestops and dashes break teh gameplay. Who knows, maybe the dude that played demo was responsible for irritating me.
Hmmm. If someone wants photorealistic gun combat, I'd rather we strive to get that in virtual realities than on the streets.
Except that pretty much everything is realistic. The style is applied on top of the base realism layer.
Does this look like a cartoon?
http://i.minus.com/iFJ31qxPCQWIn.gif