liquidboy
Regular
Thanks! And no prob, ask away and I'll answer what I can when I some time
Are you by chance able to talk about your engine a bit more? Being a XB1 only game are you
1. taking advantage of Dx11.2 Tile Resources or other Dx11.2 API features ?!
2. as someone mentioned earlier how are you using/finding esram?!
3. how often do you get updated XB1 SDK's, are they monthly ?! And do you always upgrade to the latest SDK upon release?
4. How is your relationship with MS and other studios, is there a lot of sharing of knowledge going on?!
5. is there any azure dedicated servers being used for QB?!
Only if you are allowed to talk of course..
p.s. Also thanks for sharing insight here and loving the game reveals todate!!
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