StarFox said:Anyway, the fact that Unreal had a dedicated PowerVR path means nothing when it comes to overall high-end performance. How long have you been following PowerVR? Do you not know that they never released a high-end performance part?
He just told you, they released a high end part in the early days of 3D graphics cards.
He can speak for himself. Not that he even said that, anyway. Oh well, whatever. In any case, it seems he has come to agree with me - given that he has not replied. Perhaps you can fill us both in on this mysterious high-end part in the "early days of 3D graphic cards"? And no, though it was decent and interesting, the Matrox M3D wasn't high-end.
Seems he knows a lot more about this then you do.
So?! My dad can beat up your dad!