PSP NEWS!

Mobile products using MBX are being designed as we speak.
I'm sure they are, but those products will be cellphones, maybe pocket PCs... Basically, devices that almost noone is using to play high end games on, and noone is willing to really develop significant games for them. PocketPCs have basically never managed to catch on among gamers, and while they offer large variety of shareware games and emulators, I doubt we'll ever see a game like Madden, or something like that, on them. People are just not buying PPC games... As for cellphones, their screen size and button layout will always be the limiting factor.

Basically, the only worthy use of MBX would be if Nintendo decides to use it for GBA2, but somehow I doubt Nintendo will suddenly make a high-end device and steer away from their 'low priced' GBA concept that makes the device so attractive to it's target, younger market. They have been repeatedly saying actually, that they don't care about 'power' in handhald device, and that other factors are much more important to them.
 
Paul said:
Noone knows the original plan, however it wasn't for a Cell. That was something we at this forum brought up, we were wrong though.

Maybe the one chip solution is for the graphics cores and sound.

SoC: multiple chips embedded on the same die.
 
Mmm according to someone PSP will be able to display Tomb Raider 1 in full details and with a few extra's... not more then that
We're talking about Sony here, I doub they'll ever reach dreamcast quality graphics... maybe first gen (Sega GT :LOL: ), but nothing more ;)
 
We're talking about Sony here, I doub they'll ever reach dreamcast quality graphics...

Oh so a Sony console cannot display quality 3d graphics? Please excuse me while I laugh in your face. But let me guess.. if Microsoft were to make a handheld not only would it be able to display such visuals as seen on Dreamcast, it would be able to run ZOE2 at it's full 60fps pace.

Give me a break.
 
Paul said:
We're talking about Sony here, I doub they'll ever reach dreamcast quality graphics...

Oh so a Sony console cannot display quality 3d graphics? Please excuse me while I laugh in your face. But let me guess.. if Microsoft were to make a handheld not only would it be able to display such visuals as seen on Dreamcast, it would be able to run ZOE2 at it's full 60fps pace.

Give me a break.

Right on a handheld console..
It's PSP I was talking about, not PS2...
PS2 has nice games & stuff, but I doub that PSP will come close to it, let stand 2nd or 3rd gen Dreamcast games :/
 
Mmm according to someone PSP will be able to display Tomb Raider 1 in full details and with a few extra's... not more then that
We're talking about Sony here, I doub they'll ever reach dreamcast quality graphics... maybe first gen (Sega GT ), but nothing more
You are probably joking, but as for the Tomb Raider part, tell me who's saying that?

How can anyone say that about the machine that is clearly at least 10x faster than PS1 (just on the clock alone), with more memory and much more advanced 3D functions?
 
I am talking about an superior Tomb Raider 1 port
Some TNL guy said something like this :/

Let's say I'm a little bit suspicious ... , PS2 was way too overhyped and I fear I'll be waisting money on hardware which isn't what it was promised to be...
(PS2: "Like jacking into the matrix", "real emotions",... more PR talk,...)
 
PSP games will look better than PSONE games that is certain, the amount of ram guarantee's that.

Expect em to look like shitty DC games, maybe better who knows.
 
Evil_Cloud said:
Let's say I'm a little bit suspicious ... , PS2 was way too overhyped and I fear I'll be waisting money on hardware which isn't what it was promised to be...
(PS2: "Like jacking into the matrix", "real emotions",... more PR talk,...)

Yes, but this was the hype given out before the final speccys were disclosed. Once that happened anyone with any knowledge of computer architecture could have figured out that wasn't going to come true. What I am saying is that based on the specs alone this thing is at least a bit more powerful than PSOne. I hope no one honestly believes that "enhanced Tomb Raider" is the upper bound of graphical quality on this thing.
 
akira888 said:
Evil_Cloud said:
Let's say I'm a little bit suspicious ... , PS2 was way too overhyped and I fear I'll be waisting money on hardware which isn't what it was promised to be...
(PS2: "Like jacking into the matrix", "real emotions",... more PR talk,...)

Yes, but this was the hype given out before the final speccys were disclosed. Once that happened anyone with any knowledge of computer architecture could have figured out that wasn't going to come true. What I am saying is that based on the specs alone this thing is at least a bit more powerful than PSOne. I hope no one honestly believes that "enhanced Tomb Raider" is the upper bound of graphical quality on this thing.

Not to mention that devs don't even have hardware yet, let alone emulators heh.
 
PC-Engine said:
It's not really called Series 1 per se. It's just the 1st generation of the MBX series. Second generation should be available next year I would think.

Heh, I was just following your nomenclature.

Anyhow as it seems to me that it's taking forever to see the first generation MBX stuff, I wonder about seeing the second generation in a year to year & half.
 
I think if MBXS2 has the same packaging as MBXS1, it would appear in mobile products faster than the latter. We're pretty much at a starting point with regards to mobile 3D graphics with the exception of notebook computers. MBXS1 has only been recently licensed by manufacturers so it's expected that products using it won't be available until next year. After that it should take off a lot faster because mobile device manufacturers would be more at home with the technology.
 
PC-Engine said:
I think if MBXS2 has the same packaging as MBXS1, it would appear in mobile products faster than the latter. We're pretty much at a starting point with regards to mobile 3D graphics with the exception of notebook computers. MBXS1 has only been recently licensed by manufacturers so it's expected that products using it won't be available until next year. After that it should take off a lot faster because mobile device manufacturers would be more at home with the technology.

While I would love to see MBX technology become ubiquitous in the low-power device market, I am not at all optimistic. Just examine the desktop market and see how many PC's come equiped with 2.5Ghz P7's/K7's yet have an Intel 82815 Video Controller. I see no reason why the handheld sector will undergo a transition to strong 3D rendering as a baseline (or even a average) when the desktop market after all of these years has shown almost no movement in that direction. As a great graphics platform as it is, MBX sadly will likely remain a niche product.
 
akira888 said:
PC-Engine said:
I think if MBXS2 has the same packaging as MBXS1, it would appear in mobile products faster than the latter. We're pretty much at a starting point with regards to mobile 3D graphics with the exception of notebook computers. MBXS1 has only been recently licensed by manufacturers so it's expected that products using it won't be available until next year. After that it should take off a lot faster because mobile device manufacturers would be more at home with the technology.

While I would love to see MBX technology become ubiquitous in the low-power device market, I am not at all optimistic. Just examine the desktop market and see how many PC's come equiped with 2.5Ghz P7's/K7's yet have an Intel 82815 Video Controller. I see no reason why the handheld sector will undergo a transition to strong 3D rendering as a baseline (or even a average) when the desktop market after all of these years has shown almost no movement in that direction. As a great graphics platform as it is, MBX sadly will likely remain a niche product.

There hasn't been a move because of battery life. Everything before mbx would kill the battrey while being used. That is why you haven't seen 3d in phones. Since mbx is both 3d and 2d and uses what .05 watts . You will see it take off . Esp if the price is very cheap. At the begining only a few high end phones will use it. Alot of pda's will use it . But as time goes on mbx and other chips as capable will take over that market. One day pdas will be fully replaced by phones just as capable.
 
There hasn't been a move because of battery life. Everything before mbx would kill the battrey while being used. That is why you haven't seen 3d in phones. Since mbx is both 3d and 2d and uses what .05 watts . You will see it take off . Esp if the price is very cheap. At the begining only a few high end phones will use it. Alot of pda's will use it . But as time goes on mbx and other chips as capable will take over that market. One day pdas will be fully replaced by phones just as capable.

Thanks for explaining it so much better than my poorly worded attempt :)
 
I should also say . The same is true in handhelds. Power consumption is key. That is what will ultimatly make or break the psp.
 
Seems like PSP support pixel shading....
200470_030730ne4.jpg


I guessed you Sony fannys need not be so defensive early on. NOW let us wait for the demos and games though... :LOL:
 
So I was right comparing it to my low-end GeFX, the peak is lower, but embedded ram will allow it to sustain more perf. than my FX.

Something that could pass for a low-end modern pc gpu... in a Portable cellular esque device...
 
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