ultragpu, IMHO, Chapter 5 and 6 are not the best levels in U2.
I am in Chapter 16. The location that one of the reviewers raved about at the beginning of his article. There is only one word to describe U2: Z-O-M-F-G [Faint].
Hands down, the best production. There is no equal. I am almost crying here. Shifty, you need to experience this. The video trailers do
not do justice to the real game.
I thought Demon's Souls could not be outdone this year. The gameplay floored me from the get go. The art direction is fantastic. The online experience is most innovative.
BUT Among Thieves
changed the game. It pulled elements from multiple genra and dissolved them into a seamless experience. I am also blown away by the vivid game world. Have to put down the controller and post this short note.
The platforming, gunplay, melee, stealth, story, character development and visuals all work together to deliver a fast-pace experience. I don't think NaughtyDog needs to make the platforming or puzzles more difficult/complex. This is just right.
I got stucked a few times but the automatic hints helped to solve the puzzles and maintained the pace. I think it is very important for a game like Uncharted to keep the pace. A repetitive or tricky platforming mechanism will break the natural flow of this movie-game.
Going back to play more U2 now. Will post later.