Amount of supply doesn't affect logistics. Nintendo know how many units they are making. They know how many they are shipping to which territories. They know when those ships go out, and when they're expected to arrive. They can inform the retail chains how much supply is coming, when, and make sure when it arrives in the country it's distributed quickly the retail stores. That's the logistics of supply management and its independent of supply. If Nintendo were making 1 million a month and selling 900k a month worldwide, they'd say to the retail chains 'here's the shipping dates of when you'll next get stock.' If they're making 1 million a month and selling 1 million a month in any territory, they can say to the retail chains 'it'll be 3 months before your next resupply' as they distribute each million units to a territory in turn. Or they can say the US will be getting 400k, and the EU will be getting 200k, and GAME in the UK will receive 40,000k on the 5th of every month. The people at GAME have no idea when they're going to get stock. Nintendo are not on top of the logistics. Either they're not informing the retail chains what their resupply strategy is, or they don't know what shipments they've sent where.