Kolgar said:Now Phil Harrison just told Morgan Webb that the KZ footage was "all game engine or done to spec" and that "it's just scratching the surface."
Webb: "So I'll be playing that in my living room?"
Harrison: "Absolutely."
A friend of mine did some research on the topic and made some interesting observations on some of the released pictures of Killzone. After going back and forward, apart from the very high polygon look (almost no edges at all) and the imense detail and action going on, perhaps it is very well what we could be seeing at some point later in PS3's life?
The above observations (see link) show that a lot of it when looked at closer is infact quite simply done and not nearly as complex as one could believe by simply watching the trailer.
Note, I'm not saying the trailer was real time or anything of the sort - I'm not even arguing that. I just wanted to share the observations and think that perhaps with good art (and Guerilla Games have the talent to pull this off from an artistic point of view), we might just see something strickingly similar somewhere down the road (and it surely isn't exclusive to PS3 either, I'm sure Xb360 should be able aswell, given the same effort is put into it).