The more i play this game, the less i like it. My impressions:
Singleplayer: Aside from the graphics looking great, the whole singleplayer experience feels rather boring. (atleast as far as ive come - ive passed the desert map if i remember correctly).
Dont get me wrong, its all well polished etc, but i feel that there is a complete lack of innovation, in fact, every single combat encounter i have met in KZ2 sp, feels like something i have played before in a different game, under a different theme. The cover system is nicely done but takes away most of the challenge (atleast on veteran difficulty i sometimes go entire chapters without dying - and the few deaths i have are usually related to things i cannot control the first time i encounter the situations - being blown up by artillery strikes or getting a rocket launcher in my face the first time i entered radec academy).
Multiplayer: The more i play the multiplayer the less i like it.
The classes are horribly unbalanced, some are useless, others are very overpowered (snipers>>>heavy>>>all). this makes me allways play as a sniper (if the map allows it) simply because they are so freakin overpowered. One shot kill + invisibility + KZ2 is sloooow moving = very easy killing. Once you unlock the M4 revolve, you can also be deadly in CQC.
The games are laggy if you play with a lot of players, GG tries to hide the lag cleverly (by making your gun fire and bullets hitting on your screen instantly- just like in PDZ - but this is not the actual "truth") , some players dying seconds after ive shot them in the head tells the whole truth.
This is aspecially noticeable if you play sniper a lot - because you know exactly when you hit somebody if your cloacked. Tbh. Every player i know that report "no lag" in 32 player KZ2 games are simply not "clever" enough to notice it, once i point out that they should start looking at how fast people die in relation to when you shot them(for headshots or snipers or shotguns in close quarters - as its harder to know when somebody should die when your spraying them with bullets) , they report the exact same experience as mine.
The lag has nothing to do with my connection (10mbit - and i have no problems with lag in any other PSN game).
The netcode seems to be P2P based, not server side (which sucks for people wanting to play competively), atleast thats the only explanation i can find in my head, as to why some players will die instantly, yet other will die after a significant lag. If the netcode was serverside, all players should die at the same latency.
The maps are pretty bad. All the small ones are pretty bad, simply because CQC is not exactly KZ2's strenght, and if i want to play a run and gun CQC game - il rather play something like CoD. They are also way to small for your usual amount of players in KZ2.
The bigger maps are not so bad, i actually like some of them, but for some reason, i lately find no enjoyment whatsoever when i play online. I feel as if every match plays out allmost the exact same way.
I reckon im gonna keep it for a while (exam period coming up so i dont have time to play much anyway) and maybe finish the SP portion, but so far i have found no reasons for me to keep it, so far the only thing thats come out of me playing KZ2 is that my aim in 99% of all other fps games out there is worse than it was before.