Hello,
after playing Killzone MP extensively, my thoughts on it... Altough I am an average player, I still think something can be useful for this discussion. What is important with these discussions, that we can never compete with the 15 year old enthusiast who plays games as the main part in his life. Not to mention his/her reflexes should be better than ours anyway (probably his eye sight too
).
Balance:
IMO, the overall balance is very good, we just need to adjust our way of thinking. The only thing I find ridiculous is that spawn grenades of opposing factions can be too close, this should be limited somehow; altough you are to blame if you jump into the wrong spawn point and get killed immediately. The only time I find it unbalanced, when a really good player kicks my behind constantly, but that is not the fault of the game.
1.) Controls: Before the patch is was awful. Not because of the accuracy of the gun, but because of the turning around time/reaction time. If I play a Mech game, it would've been ok, this was just wrong. Now, it is ok, still heavy enough to prevent COD4 running and gunning.
2.) Classes: I do not agree that any class is overpowered/underpowered. You need to play the class how the GG designers ment it to be, not the way we think it should've been.
For example, the medic plays alot like the TF2 medic (I played the TF2 medic for hours and was the most liked medic around
). Meaning you need to be able to decide when to play offensively and when to wait somewhere securely to "reload" your revive ability. When I see medics who play too offensively, or waste their revive for players in suicide positions (altough this is sometimes good), it is clear that it is not a class for them. It is certainly not an "I'll just revive around and save everyone class", if it would be it would be overpowered. Do not forget you can use a different second ability/badge. As I have not yet unlocked everything I usually play the medic with the boost ability so I can flank around, revive player behind enemy lines etc.
As for the assault class, I do not think it is overpowered. Yesterday, I dominated a whole group while playing as assault. But not because it is overpowered or I am any good, but because I used among other things "let's play kill them x times from position A, relocate, let them swarm postion A and get behind their backs"
. I was killed more than once by headshots/killed from behind, while trying to use the boost ability to flank/shoot and disappear.
Engineer, the turrets are certainly not underpowered. As already noted, play around with different places. In the beginning I was very frustrated and thought the same. But, for example, sometimes I place it behind pillars in open areas, even though you limit the firing arc, you have hidden it from far away hits from at least one side etc. Also, try to place them near an ongoing battle (not only on chokepoints/strategic points), more than once your turret will be one getting the kill. It was never meant as something which makes kill, rather it is something which assists you/your side to get the kill.
I could write even more, but even now this posting is getting way too big...
A big flaw is, IMO, that you cannot play all classes without unlocking them. This way everyone can play what he wants, instead of playing classes that do not suit him. Not to mention that people at the same level sometimes play the same class simultaneously to unlock the next... E.g. I am now afraid what will happen when I need to play the sniper class, because I cannot hit an elephant from three feet with an sniper in COD4; in Killzone 2 I will probably never get the 5 kills in one round (just as I will probably never go around Radec while playing Elite in SP).
As a final note, finally a shooter where covering fire is useful (I had this experience, even though some people in this thread claim otherwise)! It is nice to get kills by giving covering fire, even nicer if you do not look at your accuracy percentage, because I usually break out in tears.
BTW, anyone else dying because it looks so beautiful? I died several times while admiring a rocket flying towards my face.
Cheers,
Mijo