PS3/HDTV Rendering Speed/No Framerate Compromises

Jawed said:
Or read the two separate documents produced by Philips, linked in this thread, that both indicate 1366x768 :oops:

Jawed

Those are the wrong documents as already stated by Nite_Hawk.

The text from my original link refer to this pdf from philips,

http://www.p4c.philips.com/files/4/42pf9830_10/42pf9830_10_pss_eng.pdf

They sure as heck suggest 'TRUE' 1080P display and input. If I was spending 3k+, I'd sure ring them to make sure of any inconsistencies!
 
Jaws said:
Those are the wrong documents as already stated by Nite_Hawk.

The text from my original link refer to this pdf from philips,

http://www.p4c.philips.com/files/4/42pf9830_10/42pf9830_10_pss_eng.pdf

They sure as heck suggest 'TRUE' 1080P display and input. If I was spending 3k+, I'd sure ring them to make sure of any inconsistencies!

The confusion arises by the fact that the 32" version of the 9830 is just 720p, while the 37" one is 1080p.
And even stranger is that even the 37" one isn't a "true" 1080p set. It will only accept a 1080i signal and internally convert it to 1080p. It will not show a 1080p signal for what it is. Confusing and i'm not sure exactly how this works, but it's the truth we have come to see in the AVFORUMS.
 
I think the reason it's like this is there are no actual devices that output 1080p right now.

Since there's no 1080p output devices, the TV manufacturers are not supporting it.

But at the same time, in an attempt to sell consumers newer and greater TV's, they have begun producing TV sets with 1080p native display format. So, what we end up with are 1080p TV, that only accept 1080i signals. They're being marketed as 1080p TV sets, when they really don't even take a 1080p signal.
 
scooby_dooby said:
I think the reason it's like this is there are no actual devices that output 1080p right now.

Since there's no 1080p output devices, the TV manufacturers are not supporting it.

But at the same time, in an attempt to sell consumers newer and greater TV's, they have begun producing TV sets with 1080p native display format. So, what we end up with are 1080p TV, that only accept 1080i signals. They're being marketed as 1080p TV sets, when they really don't even take a 1080p signal.

I guess that's kinda right. The strane thing is that the set is fully 1920x1080 but plugging it to a PC, it just will not take a 1920x1080p signal. It will however take a 1080i signal (not sure how they got a PC to output that res but well that's not my problem), then reconvert it to 1080p (it's LCD so it only displays progressive images)... Go figure... Not sure what the end result is, but this is still one damn fine set, probably the best out now in Europe.
 
Who knows on the two info pages it states:

Display Specifications:
Viewable Screen Size 37.0" Diagonal
16:9 Aspect ratio
Native/Optimum Resolution 1920 x 1080
16.7 Million colors
Compatible Modes
NTSC 480i
HD Ready 480p, 720p, 1080i, 1080p

Yet in the manual it is as scooby states.
 
Hardknock said:
The man stated HDTVs were scarce in the UK I very HIGHLY doubt he'd be able to find one that displayed 1080p when the vast majority of HDTVs don't. Especially one small enough to "sit on his desk".

Then he goes on to state:



Basically he's comparing the increased resolution of the HD era 720p to 480i in the past. The reason why he references the PS3 instead of Xbox 360 is because the PS2 had the most 480i games(unlike the Xbox where the majority of games were progressive), so he was just making a relative comparision I'm guessing.

I'd have to agree that makes the most sence, I mean is it really worth it to play in 1080p when you could have better textures, lighting and framerate at 720p? Just my opinion, harray if it does my next TV will support 1080p I just think 512mb of Ram does limit things bit.
 
Resolution is all that matters and most of the satelite HDTV stuff that I have seen suggest that 1080i >>>>720p when it comes to picture quality. So as long the 1080i video is 1920x1080 in resolution there should be nothing wrong, but in 1080 resolution and running in progressive scan it would be even sweeter.
 
c0_re said:
I'd have to agree that makes the most sence, I mean is it really worth it to play in 1080p when you could have better textures, lighting and framerate at 720p? Just my opinion, harray if it does my next TV will support 1080p I just think 512mb of Ram does limit things bit.
Though given 720p with AA or 1080p without, requirements would be the same.
 
Shifty Geezer said:
Though given 720p with AA or 1080p without, requirements would be the same.

Yea I suppose but isn't that a major over generalization, there's alot of factors involved. I'm asking I don't know
 
Sorry if I´m slightly offtopic, but I need to know: will next gen DVD players work on HDTV´s that only have a DVI input?? Will it be able to display 720p and 1080i signals through this port? PS3 only has a HDMI output, so I´m wondering if I could still get a HD signal, given the limitations of my HDTV set.
 
Almasy said:
Sorry if I´m slightly offtopic, but I need to know: will next gen DVD players work on HDTV´s that only have a DVI input?? Will it be able to display 720p and 1080i signals through this port? PS3 only has a HDMI output, so I´m wondering if I could still get a HD signal, given the limitations of my HDTV set.

Yes you can use DVI for PS3 games and they will display HD, but as for Blu-Ray movies your DVI will have to be HDCP compliant or they'll only display at SD res. Check your TVs manual to see if your DVI is HDCP compliant.
 
Hardknock said:
Yes you can use DVI for PS3 games and they will display HD, but as for Blu-Ray movies your DVI will have to be HDCP compliant or they'll only display at SD res. Check your TVs manual to see if your DVI is HDCP compliant.

Oh, I see, thanks, that question had been on my mind for a long time.
 
To me it seems that :

1. PS3 can render at all high def resolution with-out a frame rate hit....BUT...a hit on memory

2. 360 can render at all high def resolutions but takes a frame rate hit....but...does'nt have as big a memory hit as PS3.

i want to know how PS3 is able to render at higher resolutions WITH-OUT a frame rate hit.

NOTE: any mistakes or me talking rubbish please feel free to correct me
 
Alpha_Spartan said:
Edited, mofo. Left the "fuck" in. That's what we call "dramatic effect"? Couldn't you imagine the look of confusion on my face when you read "fuck"? It's not like I was saying, "Fuck you man!" I apologize if I offended you. Just for good measure: fuck.

What a dick.
 
c0_re said:
Yea I suppose but isn't that a major over generalization, there's alot of factors involved. I'm asking I don't know
Hmmm, maybe actualy 1080p would take a noticeable hit because you're running more shader ops for more pixels. AA needs to shade half the pixels and MSAA blends, so you're saving half your pixel shading requirements from 1080p which can go towards more complex shaders.
 
!eVo!-X Ant UK said:
To me it seems that :
2. 360 can render at all high def resolutions but takes a frame rate hit....but...does'nt have as big a memory hit as PS3.

Here did you saw that?
 
Deepak said:
I would prefer those babes instead...:oops: ;)


I would prefer babe of the last photo heheh, but without the hint...

But this Tvs seems that still they reach (given of a friend) 20000
hours and is cheaper than the current technologies.
 
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