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Spike VGA Trailer HD ;
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Spike VGA Trailer HD ;
[gt]43621[/gt] ...
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Was that was horribly underwhelming imo
Considering we are a year or so away i am quite impressed.
How is this different from any other games? Tons of engines have models that scale accordingly when you are close / far. It's common practice. Not to mention a lot of the boss ifghts DO have attack sequences and you DO have access to your full ardsenal of moves. Some of the fights have QTE's that are intitiated after you inflict a certain amount of damage.
Personally, I see nothing wrong with it as it's far more exciting than whipping out dial-a-combos over and over again ala Ninja Gaiden, learning attack pattnerns etc. Why bother me with that boring aged crap? Give me something exciting at the end of the fight that I can at least interact with.
The complaints for QTE's are just so silly to me, it's like "hey, I hate QTE's, I want to play with mechanics from games from 1993, give me back my patterns!!".
So "hit the right button when the screen flashes!!!" is the advancement in gameplay you're looking for? Sorry, it's not for me.
So "hit the right button when the screen flashes!!!" is the advancement in gameplay you're looking for? Sorry, it's not for me.