I wouldn't quite call it "natural disinclination" so much as forced, since until a few years ago it was illegal to purchase "Japanese wares." quote]
Yeah...the South Korean government didn't really liberalize until the last decade, and with the changing of the guard has come a change in attitude and trade policy.
It did lead to quite sizeable grey-market that has grown into quite a sizeable import market which is one of the reasons why for example SCEK isn't doing all that hot (the import market probably is much larger than the proper localization market).
Bingo. A lot of PS2 detractors laugh at SCEK sales without realizing this truth. It also explains the absurdly high Japanese console sales.
The East vs West argument is old and tired.
Yeah, but that doesn't stop people from dragging it out again and again. In the end they're simply different. Game entertainment as a whole is viewed differently in the US/Europe and Asia.
In East Asia, it tends to be part of a compete package - manga, anime, movies, game, and toy spinoffs. Games tend to be linear and story-driven, because they are based on stories. Before anyone starts pointing out the odd example, remember that this is a general rule of thumb. This is why vast majority of Japanese games don't make it to the US - without the the rest of the package, the game would feel incomplete. Games are much, much more mainstream - there is no social stigma to being a "gamer" - which leads to a wider market, and more than the usual RTS/FPS/RPG.
One good example - Detective Conan, which first came out when I was still in elementary school. Its carried in Shonen Magazine, the manga series has 40 volumes, the TV series is in its 9th season (I think), two spinoff manga series, seven full-length movies, several computer/console games, and toys/accessories. And, of course, its still going. All this stuff is sold at subway stops and 7-11's, and you can see anyone from 5-year-old kids to businessmen reading it while waiting for the train.
Western developers, well, everyone here already knows about that, so no need to waste breath.
In the end, the point is moot - Japanese games will continue to do well in East Asia, and Western games will continue to do well in the US/Europe. Each market only sees a small segment of the other.