mckmas8808
Legend
Ive just checked the Project Offset forums and apparantly there rumour is that SOE is the publisher
Mr. Boo can you link us to that post please?
Please?
Ive just checked the Project Offset forums and apparantly there rumour is that SOE is the publisher
Doesn't sound very sensible. Especially when they've licensed UE3. Have they had a change of heart?That woulnd´t make any sense on why the are looking for 360 programmers...
Actually I thought that Ninja Theory guys are using Havok physics engine, so they are using some kind of middleware.Oh middleware engines are very very important. I just wanted to point out that plenty of games today are also being made without them. You guys for example.
Ive just checked the Project Offset forums and apparantly there rumour is that SOE is the publisher
Mr. Boo can you link us to that post please?
Please?
Sure thing, but having read a little more into the thread the more i reliase i was wrong. I supose thats what happens when you only skim though the first page Apologies to all..
http://forums.projectoffset.com/viewtopic.php?t=2013
What does this mean?
Info that they would have to look for X360-programmers is kinda odd if MGS is the publisher.
Well, not anymore, no they don't. They got out of that phase after a couple years of sagging 1st and 2nd party quality. Now they do little of that, and all of it is targetted at XBLA (where it makes more sense anyway).MS does not usually sign that small and unproven gamedevs.. time will tell.
MS does throw lots of people at projects from the publishing side, but they don't throw enough to enable a 10 person team make an AAA game.Info that they would have to look for X360-programmers is kinda odd if MGS is the publisher.
From the PO website, they spent 2 years creating indie game Savagedidn't they make a game before, I think it was a indie game but it got rave reviews