We were right the thing process datas before sending inforamtion to the 360, lag may vary accordingly to the loads it is handling. And may being to jerky put an extra stress on the system as people become more confident in the system the stress while still here may be down a bit. This would explain why ricochet showed some lag (not deal breaking from every report) and the pain guy and burnout don't seem to suffer consistantly from the issue, may be to many random movements.
Anyway even given extra ressources there will be limit to system like track 4 people voices, their movement and do some 2D shape recognittion will induce some lag in the same way to much load induce frame rate penalty.
Anyway even given extra ressources there will be limit to system like track 4 people voices, their movement and do some 2D shape recognittion will induce some lag in the same way to much load induce frame rate penalty.