Well in that respect PSEye is well up there. I remember some dev(s) saying they were impressed with the 120 Hz mode and it'd be good, although sadly there's precious little PSEye software to consider. I gues we'll just have to wait and see what Natal comes with.
Everything does with Natal - or to be more precise, Natal outputs its skeleton information at 30fps. It's somewhere in this thread, maybe even first post.
EDIT: the Burnout quote is there also:
Eurogamer: How does Project Natal work with Burnout?
Alex Kipman: Essentially we do a 3D body scan of you. We graph 48 joints in your body and then those 48 joints are tracked in real-time, at 30 frames per second. So several for your head, shoulders, elbows, hands, feet...
Which doesn't necessarily have do with image recognition by a computer/console as he indicates "people."
Also having played games/photo manip at both 320x240 and 640x480, there's a distinct lack of resolution available to do anything other than incredibly basic image recognition at 320x240 compared to 640x480.
And considering this obviously isn't meant to be used for twitch gaming, I would much prefer better image recognition to faster but much poorer image recognition.
I don't know but maybe "computer vision" was the hint.
Also having played games/photo manip at both 320x240 and 640x480, there's a distinct lack of resolution available to do anything other than incredibly basic image recognition at 320x240 compared to 640x480.