Depends on the APU. If they did switch to Jaguar that leaves room for more GPU. And Kaveri is supposed to be at 100w... but after console tweaking it'd probably be under that.
In my eyes an APU + GPU solution only makes sense when you use a big bulldozer derivative, for example Piledriver or Steamroller. Jaguars are tiny compared to these cpu cores, you'll have no problem fitting them with a heavy hitting GPU in one SoC. But Steamroller and a heavy hitting GPU in a SoC? Could be tricky.
Instead of running after pipedreams that some anonymous users create, I just rely on these sources:
Yole Développement forecasts 2.5D stacking for next gen PlayStation
Sony might be building a 1bn Dollar SiP for next gen PlayStation
These are insiders talking, namely Yole and Tsuruta. Both are talking about 2.5D stacking for the next PlayStation.
What do we see when we look at the
PlayStation Vita? It's Sony's new philosophy of the Post-Kutaragi-Era: We see conservative designed and slightly tweaked processor tech, "off the shelf", if you want, that has been refined with a state-of-the-art packaging technology for logic and memory. A console from developers for developers, or as Sony calls it: Let the hardware do the hard work.
This very philosophy, slightly tweaked and unexotic off the shelf hardware combined with-state-of-the-art packaging is exactly what a 2.5D system in package with AMD HSA tech can deliver. I think we are conform on the fact that using AMD processors makes only sense when you use the last ace up in their sleeve: The HSA. And I also think that we are conform on the idea that both next gen systems will be using a heterogeneous processor architecture. Someone brought up the Cell BE a few sites ago, which was renownedly Sony's first hetergeneous approach. A Trinity APU like the AMD A10 5800k delivers around 750 GFLOPS. This is an out of the world performance as compared with the Cell, not least because of the four big Piledrivers contrary to the Cell PPE.
Yole is not only forecasting 2.5D Interposer for the new PlayStation, they're also showing a picture that displays a Global Foundries approach of this tech. Also if this is
heavy speculation now, I guess a lot of users here know what GloFo means: It means that Sony is probably not going for the Jaguar. But a Trinity doesn't work either. The next gen systems need 2013 HSA tech to erase the
copy overhead which basically is the biggest enemy to GPGPU-algorithms and HSA is all about GPGPU-algorithms. So we either can expect a Kabini, a Richland or a Kaveri as a base for the new PlayStation. I don't know if Richland has the same HSA featureset as Kabini and Kaveri, so maybe we can only expect one of the last two, but Richland, or more generally speaking a 32nm APU/processor, would be easy to integrate since we're talking about 2.5D stacking.
When we take a look at the 32nm AMD A10-5700 Trinity APU then we have four cores with 3.4Ghz frequency and 384 VLIW4 streamprocessors with a TDP of 65W. An optimized APU with 28nm node, four cores at 3.2Ghz and 384 GCN streamprocessors would be able to easily undercut a TDP of 50W. An APU with a Jaguar would undercut it anyhow. As I mentioned earlier, I think that it depends on the CPU cores whether we will see a big APU or an APU + GPU solution due to the fact that we have insiders talking about 2.5D stacking in the new PlayStation. Sony pushing fabrication (big SoC) and packaging (2.5D stacking) to the limit within one system is very unlikely if you ask me.
Why am I not talking about the new XBox? Because until know I haven't stumbled upon real information like for example the Yole forecast or the Tsuruta interview. All we know about the new XBox is contradictory speculating based on statements of (in almost every case) anonymous "leakers". I don't want to intervene in this kind of speculation that already started to go round in circles. No offense. It's entertaining though. I like the idea of a big HSA SoC in combination with dedicated Kinect hardware for the XBox, if you want my opinion.