The whole platform is built around a budget which can't be ignored and, prior to this RAMathon, hasn't been. Every discussion this thread has had to date regards feasible GPUs and CPUs and storage mediums etc. has been with an eye of producing a balanced system without anyone suggesting more CPU or GPU will hands-down win the next console-war battle. Indeed, console-warring hasn't been a factor at all, and we've just discussed reasonable probabilities of particular architectures. The whole marketing and services discussion hasn't needed to be raised because everyone who has contributed to this thread over the past several years has already understood that.
4 GBs fast RAM is a nice fit for the next gen boxes based on speculations of how much content devs want to make, overall system design and costs, how much actual difference 8 GBs would make versus 4GBs considering a very probable 1080p maximum resolution, how much processing power there'll be to drive those pixels and use that RAM, etc. 8 GBs is an option, but it'd come with compromises elsewhere to the platform. 2 GBs is a cheaper option, that'd save money that could be spent elsewhere. There's also the possiiblity of less RAM and more eDRAM, with eDRAM being a significant cost. You can repeat all you like that an 8 GB console would be better than a 4 GB console, but that won't change those options.