Actually its quite a bit more secure than that. Done correctly with encrypted storage, encrypted memory and signed hashes it basically limited breaches to the point that the cost of piracy becomes extremely prohibitive. And it closes the number one mass piracy loophole with is the disc itself.
Right up until someone manages to crack it. It's not a matter of if, but when.
Those are all going to be realities of consoles going forward. MS/Sony/Nintendo don't really care for and don't want resale and if they can move to a model that doesn't allow it, they will. As far as required installs and online checks? You don't think those are coming? You don't think the game developers want to run off a HD with reasonable random access and high bandwidth vs optical?
I'm sure the developers and publishers want lots of things, but it's not entirely up to them.
And for the people doing the digital downloads/installs, its up and running the very second it goes live. And with the speeds of the optical drives doing linear reads in 3-4 years with BR you are looking at install times of under 8 minutes.
Perhaps. Assuming there's no issues. Ever play WoW on patch day?
Even if they don't undercut retail they still come out way ahead because of the additional revenue they made via DD. In the end it comes down to this: what is walmart going to do? They can either get what they can get or nothing. Walmart will choose to get what they can get. Its not like retailers have stopped selling CDs even though the market is rapidly shifting to online sales. The walmarts of the world stocked and sold CDs of music that was *given* away online!
What extra revenue? The $2 for packaging/shipping?
Wal-mart actually sells music online. I suppose they might wind up doing the same thing with games but that certainly doesn't eliminate the middle man and I'm unsure how that could work.
You think they'll just stop playing games? All those people are just going to pass on GTA V or Halo 4, etc?
All of them? No, but some will. While those games have shown mass appeal it doesn't mean that certain issues couldn't negatively impact their sales.
Steam is doing just fine now. Of course there were bumps initially, no one else had ever tried to do what steam did. Now its old hat, its been done, and its continuously gaining in popularity.
And the kind of issues Steam had with its launch would probably have killed a console. Anyway MS and Sony won't be using steam.
There's a significant number of console users who don't have them online (MS made a point of mentioning how many xbox live users there were, and its nowhere near 100%), I'm not sure that MS/Sony or Nintendo will be willing to give that market up with online requirements in the next generation. None of them have even offered a new full sized game for download yet. I have no doubt that there will be an increase in DD with the next generation, but I think there are too many issues to overcome for it to become the standard inside of 5 years.
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