Thanks for the tip, but I'm not that desperate.You can still play it today either with a glide wrapper of a powervr wrapper
Thanks for the tip, but I'm not that desperate.You can still play it today either with a glide wrapper of a powervr wrapper
....but multi-player combat mode in Ultimate race was great fun.Thanks for the tip, but I'm not that desperate.
How about what equivalent D3D feature level is it?
What kind of detail do you want? It's a GPU architecture, it renders pixels, it's pretty fast
(<-- this is why I don't work in marketing)
You need thread group synchronization (barriers), atomics and groupshared (on die) memory for GPU compute. PS and VS doesn't need these features. Xbox 360 had unified shaders (and UMA), but none of the above mentioned features, thus it could not run complex GPU compute tasks.To be fair, all architectures in the market with unified ALUs have supported compute capabilities (AMD R600, nVidia G80, all things Vivante, ARM Midgard, etc.). Turns out that if you have an ALU that can perform both pixel and vertex shaders, it must be versatile enough to be used for other compute workloads. My guess is all you need to do from there is being able to send the ALU results to some place where the CPU can read them
Xbox 360 had unified shaders (and UMA), but none of the above mentioned features, thus it could not run complex GPU compute tasks.
That’s why, at least for our architecture, the tile size tends to be small; there’s more that John and his team consider when they’re figuring out the optimum size, of course, but those are the biggest factors. We’re currently at 32×32 pixels for regular rendering on Rogue, but it’s been smaller in the past on SGX, and also non-square for that architecture too.
Another bit of Rys' tiled work http://blog.imgtec.com/powervr/the-dr-in-tbdr-deferred-rendering-in-rogue
It’s a novel architecture which works unlike any other, and we call it a tile-based deferred renderer, or TBDR.
I like to pretend it was all invented last week, to keep the magic alive.Eeerm Rys.. I don't know when you're supposed to stop calling it novel, but I'm pretty sure 20 years-old is way past that definition
He's that weird JohnH guy that shows up around here from time to time! Did you know that he smells of elderberries?Who's John?
And is very much mistaken about the proper condiments to use on a bacon sandwich.He's that weird JohnH guy that shows up around here from time to time! Did you know that he smells of elderberries?
He's that weird JohnH guy that shows up around here from time to time! Did you know that he smells of elderberries?
From first paragraph:
Eeerm Rys.. I don't know when you're supposed to stop calling it novel, but I'm pretty sure 20 years-old is way past that definition
Oh, yes. John is Vice President of Numerical Unit Usage, PowerVR.I knew who you meant; however does the average reader understand what the exact function of the gentleman you refer to is within the company?