Post your breaking NV30 news links here!

Discussion in 'Architecture and Products' started by pocketmoon_, Nov 18, 2002.

  1. Ichneumon

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    Exactly... that's a very old quote. JC should put an expiration date on quotes by companies from him lol. :) Ether that or companies should be required to state when JC said them.
     
  2. demalion

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    That quote is pretty durned old. I think what is being asked for is something based on the actual card, perhaps even going into why it is more exciting than the R300 for Carmack (or why not...).
     
  3. µße®LørÃ￾

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    Marketing would just remove it :wink:
     
  4. Xmas

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    The reason why I'm disappointed about the AA is that it's technically an ineffective solution. 8x may be either 2xRGMS + 4xOGSS (better) or 4xOGMS + 2xOGSS (worse) (or both). - Of course, if it turns out to be something different, I won't be so disappointed, but nothing hints in this direction -

    If NVidia 8x was still faster than R300 4x, then I'd be impressed!
     
  5. Nebuchadnezzar

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    So what now? It's getting boring, where are those R350 specs??? :lol: :lol: :wink:
     
  6. Xmas

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    Although the Intellisample whitepaper isn't very informative, I found this quote:

    http://www.nvidia.com/view.asp?IO=feature_intellisample
     
  7. BoddoZerg

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    I wonder what they mean by "essentially" and "all resolutions"?

    Then again, they didnt state the game they're using. I wouldn't be surprised if NV30 could do all modes of antialiasing at all resolutions without the slightest performance hit in Quake 2. Then again, my GeForce4Ti4400 could probably do that.
     
  8. MrB

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    Hey Dave

    is the power supply connector used to power the fan only?
     
  9. Joe DeFuria

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    Note that Carmack didn't update his .plan with the launch of the Radeon 9700/9500/9000 either...even though the 9700 was used at QuakeCon.

    ATI had a couple quotes from him I think, but that's it.

    I'm surprised that Carmack "approved" (if he did) of nVidia giving out Doom3 benchmarks...it's not like Carmack to do such a thing. Until the game is close to release, all he usually ever does is give vague references to relative performance.
     
  10. Laa-Yosh

    Laa-Yosh I can has custom title?
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    He did comment on it after E3 though IIRC, not to mention all those interviews on GameSpy.

    That's where we have to ask ourselves, "has ATi leaked the Doom3 alpha then?"...
     
  11. maskrider

    maskrider Henshin !
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    For me, I am disappointed because its lack of rotated grid sampling with programmable sampling pattern, I consider gamma corrected AA a baseline for high end cards after ATI's introduction of 9700 PRO.

    Even with ATI's 6x RGMS, there are still ugly texture crawling in some scenes of NOLF2, I would like to have 4x or more RGSS back.

    If NVIDIA can provide much better (at least equal in speed) or equal (and much faster) than ATI's AA when the time NV30 is out, NVIDIA will certainly have my money. If not so, it will be another wait and see for me (like the Parhelia).
     
  12. Humus

    Humus Crazy coder
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    FFS people, stop posting ... I can't keep up reading this thread :D
     
  13. MikeC

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    I was under the impression that individual objects in a scene could be associated with a depth complexity value, which is based on the order they are rendered.

    For example if object A is occluded by object B, which is occluded by object C, the depth complexity of the scene would be 3. What I was visualizing in the preview is that the parts of A being occluded by B and C would be culled.

    In this case, I had associated object A with a depth complexity of 1, B with 2, and C with 3.

    Maybe I'm the one who's confused here, but I took the words verbatim from a conference call with NVIDIA. Maybe I should just say "enhancements to the occlusion culling algorithm" and leave it at that.
     
  14. mr

    mr
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    Does anybody know if the 8x AA Mode(s) are availaible on 128MB cards or only on cards equipped with 256MB because of memory footprint size ? Or is it limited to lower resolutions (like 1024x768) if running out of vmem?

    Thanks in advance.
     
  15. Joe DeFuria

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    Good question...I'd also like to know if Anand will have "max quality" benchmarks putting NV30 8X AA against R-300's 6X in a performance comparison. ;)

    And now that Geforce has some "adaptive" mode for Aniso...how will Anand banchmark that?
     
  16. Nebuchadnezzar

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    Ohh, and just a last thing for me:

    What is that UT2k3 'Ultra High Super NV30 olny' quality setting?
    Or has that already been cleared? I forgot what happend'... :oops:
     
  17. Dave Baumann

    Dave Baumann Gamerscore Wh...
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    Given that during the launch they stated that ".13um allows lower power, but they turned it on it head and used more power to drive clockspeeds up" I'd say the power connector on the board is used to directly power the chip.

    They do have some power regulation hardware / software though which means that it will draw less current and drop the fan speed at low stress situations.

    AFAIK, yes, albeit carelessly rather then intentionally.
     
  18. Sabastian

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    I gotta ask this one..... How fast would the GeforceFX be if it only ran at 325Mhz core clock with DDRI memory? That would tell you a few things I believe.
     
  19. MikeC

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    AFAIK, the information in the whitepaper is what most previews were based on :) The whitepaper didn't mention "gamma-adjusted sampling" under the section on antialiasing. There is a section in the white paper on "Dynamic Gamma Correction", but it doesn't sound like a feature unique to AA.
     
  20. Joe DeFuria

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    ACK! Let's see nVidia live up to this claim (emphasis added by me):

    I guess the validity of that statement will depend on what the nVidia definition of "essentially all" means... :roll:
     
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