Playstation Move Games

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Wow your Bronze boss is evil. Should rush forward to "save" the ball. Were your returns block by the net ? Or did you miss the timing ?

I usually drive the ball hard or smash it back. He didn't play any tricks on me. I hate their spinning balls though.

If I ever got to the ball and played it back I still lost the point - I assume I caught the net or double hit the ball?

It got to the point that I'd start with my bat next to the net in anticipation...but still no joy - I tried gentle 'pushes' and no joy...maybe it's just me?
 
Perhaps this is related to my problem. When the ball is near the net, sometimes it's hard to tell whether it's in front or behind the net. My eyes are missing proper depth info to judge accurately and quickly. Would like to try this game on 3DTV someday.

I only returned the ball near the net once. It hit the net and bounced back in my case.
 
Yes. It's supposed to have good feedback when you wobble the big wobbly hand in Start The Party, although I haven't experienced it myself.
You can use the T button on the top. The input you are missing is R3.

Yap. In MAG, you have to swipe the controller to stab the enemy because there is no R3 trigger.
 
If I ever got to the ball and played it back I still lost the point - I assume I caught the net or double hit the ball?

It got to the point that I'd start with my bat next to the net in anticipation...but still no joy - I tried gentle 'pushes' and no joy...maybe it's just me?

Do you use the dive?

A general tip for Sports Champions: the first two matches in the Bronze cup have play instructions. Everyone tends to skip the ones shown before the second match because they think they've already seen the instructions for the first match, but these two instructions are actually parts 1 and 2 - they are not the same! If you've done both training instructions you shouldn't have any problems with any of the bronze cups (although I admit I haven't finished bronze for Beach Volley, but I know how to dive ... )

Yes. It's supposed to have good feedback when you wobble the big wobbly hand in Start The Party, although I haven't experienced it myself.

Yes, in Start the Party that is very nicely done, very convincing. I'd say it's slightly better than the Wii, do not by much.
 
I only returned the ball near the net once. It hit the net and bounced back in my case.

When the opponent gives heavy backspin, you can't just push it back. The ball will just go down, hit the table or the net. This is true in real table tennis too. For Kenji drop serve, the best way is to reached forward and apply your own spin, either topspin or slice, but don't just deflect it back, give it a little flick of the wrist too.
 
Yeah, I get that. It's just that sometimes it can be difficult to judge whether a "soft" ball will cross the net successfully. ^_^
 
Yeah, I get that. It's just that sometimes it can be difficult to judge whether a "soft" ball will cross the net successfully. ^_^

When I get a short ball from, say, Kenji, I just go to the table and bounce it back with minimal force but with my paddle aimed upward, and then run back because the next ball will always be a long one.

I've been fighting Kenji in the gold cup final last night for a long time but only managed one game out of three so far. I think I'll get him eventually, but it's pretty darn tough! Been trying to record the matches because they look really cool, but I just don't have the right equipment unfortunately.
 
Man I'm lovin' SC. My shoulders keep getting stiff the next day but I force myself to play through the pain. :LOL:

Tried disc golf today and it's pretty fun, too. Now I just have to try bocce ball and volleyball. So far I like all of them. The only time I had some issues with tracking, was with archery... I found myself almost pointing to the ceiling a lot of times. I think I got it figured out though.
 
The only time I had some issues with tracking, was with archery... I found myself almost pointing to the ceiling a lot of times. I think I got it figured out though.
Yes, that was a problem with two Move play. Where you are pointing when you knock the arrow affects how you aim afterwards. Archery was a little disappointing as it doesn't trace a path based on the two Move's positions, but only where the front one is pointing. The second Move just adds an option to adjust power, but who uses less than full power for every shot?
 
In archery, I had the ceiling problem too, but if you nock the arrow while the moves controllers are pointing down it seems to fixed the problem and it's very accurate. Maybe it autocalibrate at that point ?

I tried Bocce and Disc Golf today, just couldn't get into it, brisk through the bronze but I'm just not having any fun with them. Beach volleyball too, I think I just need to get over the silver and onto the gold, where CPU are tougher. But these three can be played sitting down. I still would prefer ten pin bowling and real golf so that haven't changed. Actually I gave Tiger Wood Golf another go today, but yeah the same result, it's more of sloppy Wii implementation than a proper Move title.

Wanted to like Tumble so bad but in the end I just didn't have fun with the demo, it's interesting and that's all there is to it. But playing with two Move controllers is really a showcase of how versetile they are.

I am nearly done with Gladiator, Table Tennis and Archery. After this it will be draught until Virtua Tennis 4. I don't think Sony can ride the Sports Championship like Nintendo ride the Wii Sport and Wii Play. With Kinect out very soon, they got to have proper titles very very soon.
 
In archery, I had the ceiling problem too, but if you nock the arrow while the moves controllers are pointing down it seems to fixed the problem and it's very accurate. Maybe it autocalibrate at that point ?

For me it was mostly a matter of:

a) understanding that aiming is affected by both hands - bring your trigger arm down, and you aim up, bring your bow arm up and you aim up also
b) nock your arrow properly as the instructions tell you - place your bow arm/hand at the correct height, which is generally a little below where you are going to be aiming, bring your arrow holding hand to the same position and properly pull the arrow straight backwards from there.
c) you are holding your hands higher than with most other games (beach volley excepted), so for me personally I was having better results kneeling with one leg on the sofa to bring my position a little down versus the television.

I tried Bocce and Disc Golf today, just couldn't get into it, brisk through the bronze but I'm just not having any fun with them. Beach volleyball too, I think I just need to get over the silver and onto the gold, where CPU are tougher. But these three can be played sitting down. I still would prefer ten pin bowling and real golf so that haven't changed.

I'm surprised that I like as many of these games as I do - for Bocce and Disc Golf there are quite a few different environments and tracks to play around in, that in the case of Bocce at least can get pretty wild too with loops and everything. But I certainly can understand others not liking them as much. I didn't like golf in Wii Sports Resort nearly as much as I liked disc golf, and I thought the disc/dog thing in Wii Sports Resort was rather excellent, and is probably the one thing I would have wanted to be in SC the most :LOL: (though with more hardcore scoring, of course).

Actually I gave Tiger Wood Golf another go today, but yeah the same result, it's more of sloppy Wii implementation than a proper Move title.

Demo or full game? I'm definitely not rushing, but I don't know that the demo allowed you to choose the completely hardcore swing option that has no assists at all? I haven't checked yet.

Wanted to like Tumble so bad but in the end I just didn't have fun with the demo, it's interesting and that's all there is to it. But playing with two Move controllers is really a showcase of how versetile they are.

I played through the first half of the very substantial full game. Last thing I encountered was having to build a tower that has wind-turbines blowing at it at various directions and height, with the various block materials coming into play in a big way.

I am nearly done with Gladiator, Table Tennis and Archery.

Nearly done being getting bored, completing gold cup, or completing the unlockable champions cup? I'm not even sure I will be good enough at any of these events in the near future to get to the champions cup, let alone defeat it.

After this it will be draught until Virtua Tennis 4. I don't think Sony can ride the Sports Championship like Nintendo ride the Wii Sport and Wii Play. With Kinect out very soon, they got to have proper titles very very soon.

Proper titles will of course depend on the player's preference, though. I think you might like Hustle Kings, it has pretty good Move controls, using the z-tracking properly to allow you very precise potting (once you realise the importance of choosing the proper starting point, being the position in space that you want to pretend the point will be that your cue hits the ball).
 
a) understanding that aiming is affected by both hands.
It isn't apart from loading an arrow setting an aiming default. If you are aiming at a place and keep your front hand stationary and move your rear hand up and down, it makes no difference to the arrow's trajectory. At least in Bronze; I haven't seen any later levels. It's as if wherever you pointing when knocking the arrow is taken as a positional offset, so if you are pointing at the ground when you load an arrow, you need to aim way too high. Pointing a little below the screen and knocking, I suppose pointing straight at the camera now I think about it, gave us the most accurate aiming.
 
Hmm, I thought it was - maybe I'm overlooking something. I'll retest.

Certainly what I forgot to add to the list is that movements are complicated and amplified by the camera zooming in as you pull the arrow back.

Early comments in (p)reviews about that you always need to fully pull back the arrow to 100% appear false by the way.
 
I find the Nav strangely uncomfortable - had a couple of RE:5 sessions and it's like the controller is just the wrong shape to be comfortable...too big and straight (IMHO).

Will try the DS3 next time and see how I get on.
Agree on the Navigation Controller's design. Though I rellay haven't used it in any games yet, it already feels ergonomically not very good.
It's puzzling why they didn't add some curving to the design, surely it wouldn't have cost that much extra, nor should fitting in the charging station be a reason for the straight design.
Wii's Nunchck feels perfect in my hand, Navigaton Controller feels like it was designed as an afterthought.
 
Agree on the Navigation Controller's design. Though I rellay haven't used it in any games yet, it already feels ergonomically not very good.
It's puzzling why they didn't add some curving to the design, surely it wouldn't have cost that much extra, nor should fitting in the charging station be a reason for the straight design.
Wii's Nunchck feels perfect in my hand, Navigaton Controller feels like it was designed as an afterthought.

I disagree, I think the controller was specifically designed for two reasons. Improved comfort over holding the left side of a DS3, and to share a similar design to the Move controller so they could use the same charge station.

If you couldn't pop the NavCon into a charge station you spend $30 on, wouldn't you be peeved? I know I would. I hate having devices dangling from my PS3 to charge.
 
I disagree, I think the controller was specifically designed for two reasons. Improved comfort over holding the left side of a DS3, and to share a similar design to the Move controller so they could use the same charge station.

If you couldn't pop the NavCon into a charge station you spend $30 on, wouldn't you be peeved? I know I would. I hate having devices dangling from my PS3 to charge.

But that's the point, it doesn't seem much more confortable (or moreso no-where near as comfortable as it could have been).

WRT the charger, just change the charger design...I'm more peeved that it's not overly comfortable (effects evereone who owns one) than I have to plug in a mini USB lead to charge (affects the minority than buy the charger)

Seems to me style over substance - I'm still perplexed why there's no ball on the Nav...would have made life a lot easier and I would have bought 2 instead of 1 and been all set for 4 players...as it is I have to buy 2 more Moves (around £55) which I'm reluctant to do.
 
But that's the point, it doesn't seem much more confortable (or moreso no-where near as comfortable as it could have been).

WRT the charger, just change the charger design...I'm more peeved that it's not overly comfortable (effects evereone who owns one) than I have to plug in a mini USB lead to charge (affects the minority than buy the charger)

Seems to me style over substance - I'm still perplexed why there's no ball on the Nav...would have made life a lot easier and I would have bought 2 instead of 1 and been all set for 4 players...as it is I have to buy 2 more Moves (around £55) which I'm reluctant to do.

I think it's pretty obvious why there is no ball on the nav...

Unless you would have wanted to pay $50+ for a NavCon...
 
I wouldn't mind as I wouldn't need to buy Navs as well...I'd rather have 4 controllers total (2 of each type that would double up as 4 Moves for some of the games). As it stands I'll need 4 Moves + at least one Nav.

Maybe they should have a 3rd option? It's just that already owning all 3 consoles (4 DS3s, 4Wiimotes, 2 nunchucks & 2 X360 controllers) and having rock band with 3 guitars, DJ hero, singstar, buzz (etc) I have far too many accessories already! lol
 
When I get a short ball from, say, Kenji, I just go to the table and bounce it back with minimal force but with my paddle aimed upward, and then run back because the next ball will always be a long one.

Yap, that's how I intend to deal with it if I got served with spinning short ball.

Also suffering from "splitting" right arm. I think I should train up my left arm also :LOL:


V3, you don't like Bocce even after playing on more advanced courses ? The game is deeper than it looks. After a few games, a friend here suggested that we should go play the real thing also.
 
Yap, that's how I intend to deal with it if I got served with spinning short ball.

Also suffering from "splitting" right arm. I think I should train up my left arm also :LOL:

Yeah, I'm expecting sports injuries from gaming to rise with a big percentage!

Uploaded a short video of me playing some gladiator duel. I'm not very good yet - this is silver final or an early gold, not sure.

 
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