Playstation Move Games

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This is quite true... better than the "Move and Kinect games are cheaper to make" mantra.

I’ve been saying to Japanese developers that Move games are based on experience, not based on graphics or characters. They have a better chance of getting games from Japanese developers to do well outside Japan. Same thing for the games made by U.S. and European developers: I think there is a better chance of Move games doing well in Japan.
 
Been playing more Sports Champions, getting to the final match in Gold Cup for Table Tennis, beating Bronze for 'Frolf' (which I'm liking more and more) and beating Silver Cup for Gladiator Duel. That last one really gave me a workout, and sweat was dripping from my face! I loved it though - the game is really deepening yet more, forcing me to learn and discover that you can do ground work much similar to Tekken (get up quicker, roll away, jump up, etc.) and that is vital to beating silver. Also you can actually jump to ... well, jump! Crazy but true. ;)

I've also enabled posting to facebook for cups you've completed. Pretty neat, though of course it's more use if you have many friends that play this. ;)

EDIT: small interview.

http://www.made2game.com/2010/09/24/m2g-exclusive-inteview-sports-champions/
 
Just picked up SC, been playing the Gladiator, haven't really tried the rest yet. With two Move controllers it plays really well. Completed bronze and silver, halfway through gold and controller battery died and need a recharge. Anyway I started to notice the finer point of this game. The CPU can hop over your low attack, anyone know how to hop ?

I really like the ring out fatality of sort. Making your own combo and juggling the opponent is really fun, remind me the first time I played Virtua Fighter.

Is there harder cup after gold ? At the moment the AI sort of walk over, typical AI in all fighting games really. I don't like x button special thingy, I think it slows the tempo of the game a little and make it feels artificial somehow. But definitely make my $70 investment on the two Move controllers worth it.

Now the navigation controller really felt like a waste of money so far even if I only paid $25 for it. No rumble and no motion control. Didn't even include the wrist strap strangely enough. Might as well use the DS3 for it.
 
There should be another round of Championship Cup after Gold. My wife is not there yet so I can't verify.

I think the hop may be our "jump slash". Lift both hands up and jump ?

EDIT: The navcon is a little bit of mixed feelings for me at this point. It's light and comfortable to hold, but the layout is different enough that I need to look down to see what I was pressing in MAG. I think it will take me 3 months to get used to navcon + Move in FPS and RTS.
 
Been playing more Sports Champions, getting to the final match in Gold Cup for Table Tennis, beating Bronze for 'Frolf' (which I'm liking more and more) and beating Silver Cup for Gladiator Duel. That last one really gave me a workout, and sweat was dripping from my face! I loved it though - the game is really deepening yet more, forcing me to learn and discover that you can do ground work much similar to Tekken (get up quicker, roll away, jump up, etc.) and that is vital to beating silver. Also you can actually jump to ... well, jump! Crazy but true. ;)

I've also enabled posting to facebook for cups you've completed. Pretty neat, though of course it's more use if you have many friends that play this. ;)

EDIT: small interview.

http://www.made2game.com/2010/09/24/m2g-exclusive-inteview-sports-champions/

What's Frolf ? :)
[EDIT: Disc Golf !]

Are you planning to release any other DLC, such as new games / costumes etc?

Z: We have continuing discussions about how to enhance the user experience. Various levels of DLC is certainly part of this plan.

SD: There are a couple of rounds of DLC that is for sure happening with more possible depending on demand.

Obviously the Move is a fairly new technology as far as games on PS3 are concerned. With this in mind, do you think there is anything you could have done differently to improve Sports Champions?

Z: Absolutely. There are many things we could have done to make SC a more enjoyable experience. One thing that comes to mind immediately is to make the game even more accessible to new users. SC is a very deep game, which is great, but we’ve heard some reports of a few users struggling when they first pick it up. Table Tennis is an example of that. Once you get over the learning curve, users almost universally love the game, but for those that struggle in the beginning and don’t get over the learning curve, Table Tennis never gets a chance to show what a great experience it can be.

SD: I don’t want to give away too much in case we do get a chance to make a sequel, but the team shares all of the same popular feedback we are seeing from end users. We are listening.

Very true. Should fix it with a patch but I don't know how it'd fit in the current Bronze, Silver, and Gold setup. Simplify Bronze too much and people will say it's like WiiSports Resort. May be beef up the tutorial ? Or have a "Having Troubles ?" option to dumb Bronze down on-demand ?
 
Just picked up SC, been playing the Gladiator, haven't really tried the rest yet. With two Move controllers it plays really well. Completed bronze and silver, halfway through gold and controller battery died and need a recharge. Anyway I started to notice the finer point of this game. The CPU can hop over your low attack, anyone know how to hop ?

Like I said, if you actually jump yourself, your character will jump! Probably a short flick upwards without lifting your arms will achieve the same though and be less exhausting, I"ll try later when I've recovered from beating Silver ... :LOL: (I was sweating like crazy)

I really like the ring out fatality of sort. Making your own combo and juggling the opponent is really fun, remind me the first time I played Virtua Fighter.

Yes, when you get further into the difficulty levels it starts to get more and more like a real fighter, with rolling to the side strategies, stuns, recovers, even juggles of sorts.

Is there harder cup after gold ? At the moment the AI sort of walk over, typical AI in all fighting games really.

Yes, you get a special boss (which you unlock for avatar selection when beating) and then the Champions Cup appears.

I don't like x button special thingy, I think it slows the tempo of the game a little and make it feels artificial somehow.

I agree. Makes it more gamey than necessary. I notice it charges up really fast if you parry successfully and I was also tipped that you can charge it up faster by hiding the Move controllers behind your back.

Now the navigation controller really felt like a waste of money so far even if I only paid $25 for it. No rumble and no motion control. Didn't even include the wrist strap strangely enough. Might as well use the DS3 for it.

Been saying all the time that the navcon should be low on the shopping list. I still have no plans to get one, although that may still change once I find a game that needs it that I play a lot - so far my old sixaxis will do.

There is no wrist strap precisely because there is no motion control. If you think about it, it makes a lot of sense ... ;)
 
I find the Nav strangely uncomfortable - had a couple of RE:5 sessions and it's like the controller is just the wrong shape to be comfortable...too big and straight (IMHO).

Will try the DS3 next time and see how I get on.
 
Very true. Should fix it with a patch but I don't know how it'd fit in the current Bronze, Silver, and Gold setup. Simplify Bronze too much and people will say it's like WiiSports Resort. May be beef up the tutorial ? Or have a "Having Troubles ?" option to dumb Bronze down on-demand ?

I played through bronze in table tennis and volley ball while the controllers were recharging, Played it sitting down too, almost Wii style. There was very high level of assist and AI was really forgiving. The volley ball AI just self destruct really. I just find it hard to believe there are people having trouble with it.

I want them to unlock gold from the get go. It was really boring playing through bronze. A quick browse through the manual give you everything you need to know about the game, IMO. And yeah I know no one reads manual anymore.
 
Like I said, if you actually jump yourself, your character will jump! Probably a short flick upwards without lifting your arms will achieve the same though and be less exhausting, I"ll try later when I've recovered from beating Silver ... :LOL: (I was sweating like crazy)

Really ? haha that's awsome. I thought since sidesteps and back dashes was tied to button presses, I was trying different buttons combo to try to hop.


Yes, when you get further into the difficulty levels it starts to get more and more like a real fighter, with rolling to the side strategies, stuns, recovers, even juggles of sorts.

The game need crouch forward dashes that you can cancelled into uppercut or floaters IMO. Evade cancelled into dashes would have been awsome movement for the game that would increase its depth and playability.

A throw that'll beat evading opponent would be good too as the shield bash is easly evaded. I wonder if fakes work in this game, but from my brief playtime so far, there is recovery period after each attack, with no way of cancelling it for fakes.

IMO they should make this game required two motion control, they could have done so much more with it. I think they ran out of buttons with just one Move controller. Anyway PS4 really need two redesign Move controller really and HD 3D camera. Those winning pictures are really bad quality and a pair of Move controllers are just too awsome not to be a standard feature next gen.


Yes, you get a special boss (which you unlock for avatar selection when beating) and then the Champions Cup appears.

Awsome. There is just not enough room for this game for two players over here and I don't have another two Move controllers yet. That's the only bad thing about it, so AI will need to be good.


I agree. Makes it more gamey than necessary. I notice it charges up really fast if you parry successfully and I was also tipped that you can charge it up faster by hiding the Move controllers behind your back.

Yep, I hated those QTE in Shenmue and it's just not necessary in fighter. Something like Custom Combo system from Street Fighter Alpha would probably work better. Where you can go into a frenzy of fast recovery attacks for a short burst.


Been saying all the time that the navcon should be low on the shopping list. I still have no plans to get one, although that may still change once I find a game that needs it that I play a lot - so far my old sixaxis will do.

There is no wrist strap precisely because there is no motion control. If you think about it, it makes a lot of sense ... ;)

Yeah, navcon is a waste of money. Though I disagree with no wrist strap thing. If say Virtua Tennis 4 needs navcon or DS3 to control the movement in their advance mode for example, If it requires you to do a proper tennis stroke, your navcon hand will move too, so I don't freaking know why wrist strap is not included, it make Sony open to lawsuit IMO.

And I still think Navcon should be merged into Move controller, dual trigger, analog and digital pad and all. I'm still having trouble navigating XMB with just Move controller, it's frustrating. How do you show a pointer in XMB, because flicking the Move controllers to navigate XMB is just so so flaky at the moment.
 
I find the Nav strangely uncomfortable - had a couple of RE:5 sessions and it's like the controller is just the wrong shape to be comfortable...too big and straight (IMHO).

So much hate on the navcon ! :)

I use it for MAG. I like the hold. In fact, I prefer its compactness to the motion controller's size.

I think Sony probably has an alternate design for navcon internally, one that includes the motion sensors. They could also add a light ball attachment to the navcon (to become a motion controller). It has an analog stick too ! The dpad is really just one big toggle button. They could make it pressure sensitive and it would be like the Action button on the motion controller. This thing comes with L1 and L2 whereas the motion controller only comes with 1 trigger. :runaway:

The only thing I didn't like is the placement of L1 and L2. I think they are too "high" now. For a better grip, the current L2 should be L1 and L2 follows below, slightly raised (i.e. not flushed against the handle).

I hope third parties redesign the Move controllers.



I played through bronze in table tennis and volley ball while the controllers were recharging, Played it sitting down too, almost Wii style. There was very high level of assist and AI was really forgiving. The volley ball AI just self destruct really. I just find it hard to believe there are people having trouble with it.

I want them to unlock gold from the get go. It was really boring playing through bronze. A quick browse through the manual give you everything you need to know about the game, IMO. And yeah I know no one reads manual anymore.

Today, I replayed Sports Champions using my own account. I have been playing intermittently using my son's and wife's accounts (helping them clear some levels).

Completed Bronze Table Tennis quickly, and stopped at 4th Silver player. I can now see why some have trouble with Bronze.

I would suggest adjusting the standing distance first. If you stand at the calibrated distance (Was standing about 6 feet away today), you may be standing too far forward. If you find that your smash doesn't work, try to take one step or half a step back. Alternatively, smash by extending your arm backwards first. Was able to score 7-0 to 7-2 consistently. Silver seems fine but the opponents are definitely more tricky. I wonder if the game treats the calibrated distance as the edge of the table tennis table.


I also played Bocce with my son. It's my wife's most favorite Move games now. I thought it was a lame mini-game until I tried other levels today. The varied level design makes this game into a winner. Really surprised by the loops, slopes and gaps. May be I should try Disc Golf again (Only played the tutorial for that game and quit out).

Also bought Tumble from PSN today. It's the first game I bought since PS+ was introduced.
 
I find the Nav strangely uncomfortable - had a couple of RE:5 sessions and it's like the controller is just the wrong shape to be comfortable...too big and straight (IMHO).
I agree. I was expecting something more the size of half a DS, but the navcon is quite substantial.
 
I just find I'm stretching to reach some of the buttons...I love the actual Move controller - however I feel if it were slightly curved (in more of a banana shape) it would have been perfect (esp. for shooters).

Played SC last night, wow - love it to bits...one question tho - on the last bronze game the guy does this serve that just drops over the net - I have never once (in 2 matches) been able to return the ball successfully...what am I doing wrong?
 
Wow your Bronze boss is evil. Should rush forward to "save" the ball. Were your returns block by the net ? Or did you miss the timing ?

I usually drive the ball hard or smash it back. He didn't play any tricks on me. I hate their spinning balls though.
 
Does the Move controller rumble ?
Also, it doesn't seem to have the R1 button, does that mean one action in shooters like MAG etc, will have to be mapped as a gesture ?
 
Does the Move controller rumble ?
Yes. It's supposed to have good feedback when you wobble the big wobbly hand in Start The Party, although I haven't experienced it myself.
Also, it doesn't seem to have the R1 button, does that mean one action in shooters like MAG etc, will have to be mapped as a gesture ?
You can use the T button on the top. The input you are missing is R3.
 
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