Gradthrawn
Veteran
PC and Move are not comparable in any way, and the thought that they can be is silly. Your mouse is at a state of rest until you place force upon it to move, thus, it is very easy to have your cross hair locked, as it will not move unless you tell it to.
The move, however, does have forces acting upon it constantly. Gravity. It would not be ideal for something that cannot be in a state of rest, and therefor, constantly moving, with a fixed reticle.
You may THINK it's ideal, but take a while to think how many times developers must have play tested this on Wii, and Move. Trust when I say it's an almost certainty that this has been tested, tested, and tested again. It IS the way to go.
I understand your point about the mouse being at rest, and I still strongly disagree that the current solution is the way to go. I'll have to grab Metroid Other M, which I'm told uses the type of setup I'm referencing, to compare it to the cumbersome controls used now by other titles.