Guess a XBSX version could be 4K 120fps with RT reflections then.
I guess it's easier to use RT on cross gen titles, once you go full native next gen with the vastly increased assets and what not, it might not be so easy I fear. Hope they don't butcher the resolution too much.
Guess a XBSX version could be 4K 120fps with RT reflections then.
What would give series x double the performance of ps5 games running at 60?
From what can be seen nothing in the system would allow for that
VRS? Not double, but a bit of a lift combined with more RT performance to use to begin with.
Who said Sony PS5 does not have VRS?
Sony hasn't confirmed it's available in their SDKs yet.
Like I said wait and see.
Just like the devs, we're having to wait for newer SDKs to see what is and isn't available.
Having VRS or not for the PS5 is the new Github 9.2 TF lol!
Only that it didn't? OK it partially got it right with the 36CU but that's it. Do you see a 9.2 TF PS5 mentioned by Sony any where?Meaning it'll turn out true too?
I wasn't asking a question per se. Just waiting for solid evidence of whether PS5 has VRS or not.Do we have SDK information out there? Did I miss something?
Why such a long discussion on VRS?
@ultragpu what triggered your question?
Only that it didn't? OK it partially got it right with the 36CU but that's it. Do you see a 9.2 TF PS5 mentioned by Sony any where?
Oh I'll be just fine mate , even if it somehow lacks VRS it's not like I won't buy a PS5 or anything. But yeah, I'm ditching all those insiders for PS5 Pro, XSXXX rumors haha.It was more correct than any alleged insider. Anyways, just some playful posting during the pandemic isolation. Dont take it to heart to mean anything like even more of a performance deficit between the consoles. We still have to wait for that.
Having VRS or not for the PS5 is the new Github 9.2 TF lol!
VRS? Not double, but a bit of a lift combined with more RT performance to use to begin with.