Playstation 5 [PS5] [Release November 12 2020]

Discussion in 'Console Industry' started by BRiT, Mar 17, 2020.

  1. London Geezer

    London Geezer Legend Subscriber

    You can't burn electrons :runaway:
     
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  2. PSman1700

    PSman1700 Legend

    Right, but i doubt its anything significant going forward, other than cross-gen and ps4 games like spiderman etc. Devs have the hardware to work with, and if they utilize it properly aiming for say 30 or 60fps etc.
     
  3. Reynaldo

    Reynaldo Newcomer

    Ratchet and Clank has an unlocked framerate mode now, it hits up to 100fps in places with RT on.

    They really need to expand the VRR range down to at least 40fps. Feels half baked as it is.
     
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  4. PSman1700

    PSman1700 Legend

    Could probably reach 200+fps in some places, heck even UE5 could. Its too little to matter for powerdraw/electricity bills etc.
     
  5. mr magoo

    mr magoo Regular

    I dont want to be a party pooper but TVs fps counters are not very reliable for example when DF did Microsoft fligh sim it showed like 120fps on xsx wich we know its not true.
     
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  6. Jay

    Jay Veteran

    Usually depends if framerate falls into range of using LFC. That's when your likely to see issue.
    Otherwise I'm not sure why it would be much of a problem?

    I've not watched vids so don't know if that's what's happening.
    Also don't know the quality of LFC implementation on PS5.
     
  7. Reynaldo

    Reynaldo Newcomer

    There's no LFC in PS5's VRR implementation, so there should not be an issue with the counter.
     
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  8. PSman1700

    PSman1700 Legend

    There's none (user above beat me to it). AMD FreeSync premium (and gsync) do have it, amongst larger ranges. I wonder why that was not implemented, the GPU's are capable of it.
     
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  9. snc

    snc Veteran

    Its not reliable in 120hz mode when drop below 60, otherwise is good
     
  10. snc

    snc Veteran


    Miles 40fps mode much better with vrr
     
  11. mr magoo

    mr magoo Regular

    Anyway it’s still damn impressive. There is a lot of titles that struggle to maintain 30 fps with RT on and nowhere near so impressive visually
     
  12. milk

    milk Like Verified Veteran

    Ideally, the standard VRR range adopted by HDMI and all compliant devices would go down as far as 24fps, so a media device can stay at VRR mode constantly, and perfectly adapt its output to whatever main content its displaying from film to fixed framerate media in 25Hz (1/2 PAL) 30Hz, 50Hz, 60Hz dinamically and also support modern VRR media, all without having to switch "modes" ever.

    Heck, if we are there, maybe even 20fps would be a good idea if only to better display early 3D games like quake, zelda oot or whatever...
     
    Last edited: Apr 27, 2022
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  13. Jay

    Jay Veteran

    Thanks.
    Surprised they never implemented it.
     
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  14. Globalisateur

    Globalisateur Globby Veteran Subscriber

    Yes but why?
     
  15. snc

    snc Veteran

    uncapped frames + maybe it can run 40-120 range when 120hz is enabled ?

    edit: John from df confirming it can work below 48hz but only in 120hz mode and with dev patch
     
    Last edited: Apr 27, 2022
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  16. PSman1700

    PSman1700 Legend

    Framerate is still one if not the most important factors for gaming imo, atleast if its a constant one, which gsycn/freesync dont really compete with, but see how amazing CoD4 looks with the natural motion and all. Its a ancient game. People are very impressed.

     
  17. Shifty Geezer

    Shifty Geezer uber-Troll! Moderator Legend

    That's what the PSU does. It shovels electrons into the transformer and burns them to produce steam to power the system. It's quite scary how poor the science understanding of school leavers is. Honestly, why else do you think these things overheat??
     
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  18. Globalisateur

    Globalisateur Globby Veteran Subscriber

    People asking him about PS5 VRR and he is so happy to say Xbox VRR is better, in 2 tweets.
     
    Last edited by a moderator: Apr 28, 2022
  19. PSman1700

    PSman1700 Legend

    Seems the Xbox is closer to AMD's freesync in featureset.
     
  20. DSoup

    DSoup Series Soup Legend Subscriber

    This feels so backwards. :???: Hopefully DF do a video on the different implementations and why LFC needs specific developer support.
     
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