Given DF's investigation of RSPC3 emulation on PS, it seems PS3 emulation isn't realistic on PS5.
This is the reason I speak about PS plus with cloud. I don't expect PS3 emulation and MGS4 is probably not the most heavy SPU title.
Given DF's investigation of RSPC3 emulation on PS, it seems PS3 emulation isn't realistic on PS5.
But would VRR help with frame pacing there? Not that I would want to play that again.
I'll be interested to see Ratchet & Clank, i.e. not a cross-gen title. That's not to say 100fps is not impressive over its 30fps PS4 counterpart, but you know what I mean..shocking how more room miles has for targetting 60fps
I'll be interested to see Ratchet & Clank, i.e. not a cross-gen title. That's not to say 100fps is not impressive over its 30fps PS4 counterpart, but you know what I mean..
btw when the game runs in VRR, does it increases PS5 temperature and/or power consumption?
if it runs with caped 60fps it will not increase power consumption but when there is patch removing cap like in miles morales power consumption will be increasedbtw when the game runs in VRR, does it increases PS5 temperature and/or power consumption?
If you are generating more frames each second, you are needing to do more work and thus burn more electrons.Why would it?
You can't burn electronsIf you are generating more frames each second, you are needing to do more work and thus burn more electrons.