Silent_Buddha
Legend
It does lock people to buying network content though, which should mean higher long-term revenues I'd have thought. Indeed, the situation could have seen deliberately tying more people into a download only console as the only option to get a PS5 if they were produced as a significant proportion. From that perspective, seems odd to me Sony didn't try for that.
Incidentally, how much effort would it be to add a drive to PS5 Digital? Hardware is identical but I know you can't just plug one in. That suggests a firmware/hardware block to prevent the upgrade, suggesting Sony want to keep All Digitals all digital and not allow users to swap to disc-based gaming.
That's a valid point. And as more users switch to digital purchases that'll likely become an increasingly important position. However, currently digital versus physical is more evenly split on PlayStation than it is on other platforms. PC is all digital while Xbox is significantly more digital than physical. That makes the value proposition of a diskless PS5 much less clear cut than it is for XBS consoles (I'm actually surprised that MS doesn't offer a diskless XBS-X).
Sony may not yet be at quite the point where they think the lower profit (or higher loss) generated by the diskless version is more than made up for by digital purchase lock-in. If they were, I'd imagine they'd allocate more PS5 production to the diskless version than they are currently doing.
Perhaps they think that once the pandemic is "over" that buying habits of PlayStation owners will shift towards physical again. Although, I personally don't think that will happen and I doubt that Sony thinks that either.
Regards,
SB