TeamGhobad
Newcomer
Not to hype anyone but maybe this could be a little hint of God of War being shown? Considering how quiet SM have been.
i thought he was working on that space rpg
Not to hype anyone but maybe this could be a little hint of God of War being shown? Considering how quiet SM have been.
it comes from lack of communication on their part, it comes from them talking about Primitive Shaders which is RDNA 1 feature and not Mesh Shaders which is RNDA 2, also no talk of VRR, VRS, ML and so on.
Edit1: It also says RNDA 2 based.
Edit2: Good explanation of the differences of Prim/Mesh shaders
https://www.resetera.com/threads/primitive-shader-amds-patent-deep-dive.186831/
all i want is the truth so i can make an informed purchase.
Wrong thread for this discussion.
Stated clearly on AMD's own website (including the PS5 Unreal 5 Demo using RDNA 2 architecture): https://www.amd.com/en/technologies/rdna-2
So...
Why would they enhance games that don't need to be enhanced? You saying God of War looks shit? I think God of War looks great and I will play it on my PS5 again.- PS5 Upgrades on big and not so big first party PS4 games: are we even getting any? If so, what/how/when/free? There is really no excuse for Sony’s super lauded and hyped Worldwide Studios to not go back and give us upgrades for their multi million selling PS4 games, when CDPR is giving us updates to The Witcher 3 with RT, FOR FREE. It’s not even that many games - heck, Santa Monica has ONE GAME to upgrade. Naughty Dog has a couple.
RDNA 2 features.yes but is VRS, VRR, Mesh Shaders, ML ect ect RDNA 2 features or addons MS added.
It's the white console in shade. You can see the controller is also white.Black (charcoal black? Asphalt gray?) PS5 confirmed. Or it's old news?
https://blog.playstation.com/2020/0...-showcase-on-wednesday-september-16/#comments
it comes from lack of communication on their part, it comes from them talking about Primitive Shaders which is RDNA 1 feature and not Mesh Shaders which is RNDA 2, also no talk of VRR, VRS, ML and so on.
You've already made your decision. Enjoy your XBSX.all i want is the truth so i can make an informed purchase.
yes but is VRS, VRR, Mesh Shaders, ML ect ect RDNA 2 features or addons MS added.
It better be, it’s out in 2 months
I’m much more interested in the 60fps modes on that and R&C, and how that affects RT and other aspects of the games.
I want my new PS5 life to be as free from 30fps as possible.
They really need to show gameplay of any of their big games. Either Demon's souls, Spiderman or Horizon 2. That would be enough.
Nice, exactly the day I move to my new house, i don't know if the internet connexion will be active already.
I'll have to use my phone as a modem.
Damn you Sony !
yes but is VRS, VRR, Mesh Shaders, ML ect ect RDNA 2 features or addons MS added.
There is another thread called RDNA1.8 or something. It covers a majority of your questions.all i want is the truth so i can make an informed purchase.
Why do you even care? Look at how the games look instead.
There is another thread called RDNA1.8 or something. It covers a majority of your questions.
I don’t feel like this is the right thread to ask these questions on 2 weeks from preorder day. Let this thread be for excitement; The year has been shitty for everyone.
The other threads are there for technical discussions.
Hope you have fibre to your new house
.
I'm quitting an appartment with 300mbps fiber to go to a house with 5mbps ADSL, for a few weeks/months until fiber becomes available...
You've already made your decision. Enjoy your XBSX.
i swear to god i haven't im really on the fence.
Ouch, rather a house with adls then an appartment with fiber though I had 2mbs in my house when i bought it, you get used to those speeds again but will hit hard in the beginning (i have 1gb/s fiber in the house now)
does faster I/0/SSD play a role in graphics at all? i keep hearing how this is another pillar of graphics.
To a certain point yes. Only if the developers want to have asset diversity and fidelity at that level. Otherwise it’s good to have to support better game design/engine design. Not every studio has the budget to have such high quality assets.does faster I/0/SSD play a role in graphics at all? i keep hearing how this is another pillar of graphics.