london-boy said:You mean FP32 and FP24?
Cause that would mean it's 128-bit precision throughout the pipeline.
Unless i'm missing something.
There is no FP24 anywhere (AFAIK) in X360.
london-boy said:You mean FP32 and FP24?
Cause that would mean it's 128-bit precision throughout the pipeline.
Unless i'm missing something.
DeanoC said:Joe DeFuria said:I'm pretty sure I read FP32....which really only makes sense given the unified nature of the pipelines.
However, this doesn't guarantee that FP blends are at FP32 precision.
Given that the shader units and framebuffer units are physically detached... XeGPU has FP32 shaders but making any assumption about the framebuffer blending would be silly.
Yep, I orignally started to just confirm FP32 but then realised that people might assume I was also talking about framebuffer stuff, so quickly added that to cover my arse...Joe DeFuria said:I know...isn't that what I said? :?
DeanoC said:No current ATI chip has FP16 blending...
gmoran said:Unless DeanoC is trying to tell us something here ;-) :
DeanoC said:No current ATI chip has FP16 blending...
london-boy said:He's telling us it supports FP32 and therefore 128bit precision HDR. Unless i'm missing something.
DeanoC said:london-boy said:He's telling us it supports FP32 and therefore 128bit precision HDR. Unless i'm missing something.
Actually I'm going out of my way to say "Don't assume anything about framebuffer stuff"...
Pugger said:KZ was pre-rendered and yes its not worth revisting.
Helstar said:Pugger said:KZ was pre-rendered and yes its not worth revisting.
95% of it was not pre-rendered, but real time.
It can be proved: We can find 2 pop-ups in the trailler... pop-ups should not be into a CG, right ?
I hope you´ve already seen the slow motion movies showing these pop-ups. It´s everyhere in the net.
london-boy said:gmoran said:Unless DeanoC is trying to tell us something here ;-) :
DeanoC said:No current ATI chip has FP16 blending...
He's telling us it supports FP32 and therefore 128bit precision HDR. Unless i'm missing something.
Helstar said:Pugger said:KZ was pre-rendered and yes its not worth revisting.
95% of it was not pre-rendered, but real time.
It can be proved: We can find 2 pop-ups in the trailler... pop-ups should not be into a CG, right ?
mckmas8808 said:http://media.ps3.ign.com/media/748/748475/vid_
1134552.html?mu=http%3A%2F%2Fstreamingmovies.ign.com%2Fps3%2Farticle%2F617%2F617862%2Fg4_e305live_day3_jtretton_wmvlow.wmv
Watch and learn something. Listen real good Laa-Yosh and jvd. Just listen.