Playstation 3 e3 thread 2

Discussion in 'Console Technology' started by jvd, May 16, 2005.

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  1. oi

    oi
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    From that GS article linked above, my bold.
     
  2. nAo

    nAo Nutella Nutellae
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    CELL 1 PPE / 7 SPEs running at 3.2 Ghz = 25.6 GigaDot4 per second
     
  3. xmu

    xmu
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  4. pc999

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    I dont think so, I had prefered much more some of XB360.
     
  5. Geeforcer

    Geeforcer Harmlessly Evil
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    ROFL...
     
  6. Laa-Yosh

    Laa-Yosh I can has custom title?
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    Hate to be the one who says this, but I find nothing extra in PS3's ability to render the movie Spidey character. That thing is probably less than 100.000 polygons and Cell should be able to skin such a model and even tesselate it once or twice before sending it to the GPU. Heck, "FFTSW characters" were rendered with Geforce cards a few years ago :)

    I'm also sure that it's nowhere near the quality of the PRMan renders in the movie ;) It obviously looked cool on a projector though.
     
  7. Dave Baumann

    Dave Baumann Gamerscore Wh...
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    He said something along the lines of feeling much more at ease once he heard of NVIDIA being onboard.
     
  8. Kill_Jade

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    wheter or not you prefer has nothing to do with which look technically better. its like saying i prefer halo 2's graphics to GoW :)
     
  9. j^aws

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    If it's NUMA, with enough inter-processsor bandwidth, I think it will be okay. Also 22.4 GB/s GDDR will be local/ lower latency...

    I need to read the specs again to confirm CPU<=> GPU NUMA...
     
  10. xmu

    xmu
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    And originally:

    ``I can't imagine how you will actually program it,'' he said. ``You do all these tasks in parallel, but the results of one task may affect the results of another task.''

    ...just to prove my point, and trying to stay awake waiting for the Amazing Announcement(tm) which undoubtly will be just Phil Harrison forming a human pyramid or something.
     
  11. jvd

    jvd
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    thanks jaws i'd be interested in knowing ,
     
  12. Teasy

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    How are they going to fit a 1920 x 1080 frame and Z buffer in 10MB of ram though?

    Nvidia's cheif lapdog..

    Not saying PS3 isn't easy to program for though..
     
  13. Geeforcer

    Geeforcer Harmlessly Evil
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    It looks like neither console will offer the most important feature:

    The ability set two freaking glasses of beer on top of them without it tipping over and spilling all over the place! What are they thinking???
     
  14. jvd

    jvd
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    I've opened this again. Had to delete some flames .

    Discuss the ps3 in this thread. We don't need flames about which has the better looking games . What we have seen tonight and the last few days are tech demos , cgi or unfinished games . Lets wait and see actual released games before we start that flame fest
     
  15. SsP45

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    Maybe they will just upsample from 1280x720? Also, don't they just support 1080i, which is effectively 1920x540?
     
  16. Dave Baumann

    Dave Baumann Gamerscore Wh...
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    Not entirely sure yet, but AFAIK it can just span into system RAM as well (i.e. a portion of the frame buffer will exist in eDRAM and the rest in UMA).
     
  17. McFly

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  18. Thric3

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