Phil Harrison's GDC keynote - Home, LittleBigPlanet & more

Wow, LBP looks very interesting, looks like it could be this gens Katamari. The graphics are incredible, I know its a very simple looking game but they definetly don't disappoint.

The pic of Home above has me very curious, not like what I was expecting at all. Heading to gametrailers to check it out.

Good stuff so far from Sony
 
I watched the LBP trailer with my son. Judging from his reaction, I have to keep my PS3 locked now.

I am impressed by this little title. Are the objects captured from the real world ?!
 
Pic

104768-10-1.jpg


Looks :cool:


:oops:
 
Press Release from neoGAF. You'll be making those LBP levels and sharing them with the world :oops: :D :D :D It's collaborative, online too!

Sony Computer Entertainment Inc. Announces Ground-Breaking, Next-Generation 3D Online-User Community for PLAYSTATION(R)3 - 'Home'

Free Download to Allow Broad User Interaction in Highly Detailed Community Environment; Opens Door to User-Created Content, Collaboration and Commerce

TOKYO and SAN FRANCISCO, March 7 /PRNewswire/ -- Sony Computer Entertainment Inc. (SCEI) today announced the unveiling of a first-of-its-kind 3D online user community service for the PLAYSTATION(R)3 (PS3(TM)) computer entertainment system. The service, known as "Home," will enable users to create their own avatar and explore a real-time virtual community, as if they are playing a detailed 3D game for PS3. The service will become available globally beginning in fall 2007.


Home will be demonstrated at the Game Developer's Conference (GDC) in San Francisco, California on March 7 as a key element of SCEI Worldwide Studios' President Phil Harrison's keynote presentation titled "Game 3.0: Developing and Creating for the 3rd Age of Videogames."


Home is a real-time online 3D, networked community available on the PLAYSTATION(R)Network. It allows PS3 users to interact, communicate, join online games, shop, share private content and even build and show off their own personal spaces to others in real time. Home will be available as a free download from the PLAYSTATION(R)Store and will launch directly from XMB(TM) (XrossMediaBar) on PS3.


With an avatar uniquely customized according to each user's preference, users can explore the 3D community that is Home -- a sleek, modern environment featuring spacious common areas; custom spaces dedicated to specific games; and personal apartments. Each user is assigned an apartment in Home where they can invite others to join them as they show off their own style in an area they can personalize themselves with furniture, art and other items -- even a different view from their windows. They can also show their personal video, pictures and other digital media content found on their PS3 hard drives in their apartments. Very rich interactive communication with others is achieved through built in text, audio and video chat, along with sophisticated emotional animations for each character.


Sharing continues in the "Hall of Fame," where users can display new 3D trophies that will be unlocked through in-game milestones for the games they own as well viewing the trophies of other users across the PLAYSTATION Network and for other games they've yet to purchase.


"This is a significant step forward in the area of user community services and emergent entertainment experiences," said Izumi Kawanishi, Corporate Executive and CTO Software, SCEI. "While the 3D graphics demonstrate the power of PS3 and the PLAYSTATION Network, the most impressive feature in Home is the variety of ways in which multiple consumers, as well as our third-party partners, can experience the next generation of communication by interacting and sharing among each other. I feel strongly that this unique blend of community, user-generated content, collaboration and commerce will expand the future of computer entertainment."


Home will go into a closed beta test this spring with a full launch targeted for later this year. By having a broad range of business partners participate in Home -- from 3rd party publishers and developers to brands outside traditional gaming categories -- along with a powerful selection of upcoming game software titles for PS3, SCEI will continue to expand the horizons of networked entertainment and vigorously promote PS3 as the next generation computer entertainment platform.


Sony Computer Entertainment Unveils Two Innovative User Community Titles - 'Home' and 'LittleBigPlanet(TM)' - Supporting Its Game 3.0 Vision Announced at GDC 2007

New Developer Tools and Technologies Also Introduced for PLAYSTATION(R)3 (PS3(TM))

SAN FRANCISCO, March 7 /PRNewswire/ -- At the Game Developers Conference in San Francisco today, Sony Computer Entertainment (SCE) unveiled two unique PLAYSTATION(R)3 (PS3(TM)) titles: "Home," a real-time, networked 3D avatar- based community that serves as a meeting place for PS3 users from around the world, and "LittleBigPlanet(TM)," a community-based game where users play, create and share what they build with other worldwide PS3 users. These new networked titles are part of the "Game 3.0" vision introduced during a keynote by Phil Harrison, President, Worldwide Studios, Sony Computer Entertainment (SCE).


The power of consumer creativity via Game 3.0 leverages trends such as online collaboration and user-generated content with the goal of creating an engaging new experience in interactive entertainment and new streams for creative game development. In contrast to the current game development and publishing paradigm, Game 3.0 reverses the trend of "pushing" content dictated solely by the developer, and puts the spotlight back on the consumer, encouraging them to become part of the game creation process. What is different is how this can be applied to an even broader degree creating new business models that expand the audiences and scope of interactive entertainment.


"Technology innovation is part of the culture at SCE as evidenced by our influence on real-time 3D computer graphics and the optical disc format in the 1990's, to the more recent innovations such as Cell Broadband Engine(TM) computing and the use of Blu-ray in PS3," said Phil Harrison, president, Worldwide Studios, SCE. "Our vision for the future, Game 3.0, will continue our track record of industry advancement by leveraging the convergence of technologies, from broadband and video chat to supercomputer-speed processors, to make gaming more interactive and dynamic than ever before."


Demonstrating this vision of Game 3.0, SCE today unveiled a new real-time 3D avatar-based community and communication service for the PS3 platform. The new service, Home, puts users into a real-time, networked 3D community, where they can interact, join online games, communicate, share content and even build and show off their own personal spaces. Home will be available this fall as a free download from the PLAYSTATION(R)Store. Other notable features include:


-- Making your own personalized 3D character or avatar. These realistic
human characters are highly customizable with different body types,
skin tones, ages, clothing and accessories, creating a unique
personality for each user.
-- Exploring the 3D community that is Home -- a sleek, modern indoor space
featuring spacious common areas, retail shops, game lobbies and
extensible, customizable personal apartments.
-- Communicating with others through text, audio and video chat, along
with sophisticated emotional animations for each character.
-- Being assigned an apartment in Home where others can be invited to join
you as you show off your own style in an area you can personalize
yourself with furniture, art and other items. You can even show your
video, pictures and music content stored on your PS3 hard drive.
-- "Hall of Fame," where you can display new 3D trophies that will be
unlocked through in-game milestones in PS3 games.



Another innovative example of the Game 3.0 vision is a brand-new community-based world called LittleBigPlanet. LittleBigPlanet starts with players learning about the powers of their chosen characters to interact physically with the environment. There are obstacles to explore, items to collect and puzzles to solve -- requiring community-based teamwork and brainpower. As players begin to explore, their creative skills grow and they will be ready to start creating and modifying their surroundings -- the first step to sharing them with the whole world. Ultimately, levels of the game will be user generated on a worldwide scale and will change everyday as players create, publish and share their own levels.


Users have the power to design, shape and build both objects and entire locations for others to play. Players can make their world as open or as secretive to explore as they like. When it's ready, they can invite anyone within the LittleBigPlanet universe to come and explore their "patch," or they can go and explore everybody else's. Other notable features and characteristics of the community-based game include:


-- Players craft their own individual experience. There's not just one way
to play.
-- Unlimited possibilities for user-created content -- players can
customize everything: their characters, the landscape around them and
their own "patch" on LittleBigPlanet.
-- Players discover and win new skills and items to aid them on their
creative journey.
-- Online and offline multiplayer modes -- work as a team or get
competitive.



A fully-featured sample version of LittleBigPlanet is expected on the PLAYSTATION Network this fall, with a full version expected to be made available in early 2008.


Simplifying Development for PS3


SCE also introduced advanced graphics tools and technologies for PS3, including PLAYSTATION(R)Edge -- a new set of cutting edge technologies that will be released to PS3 developers via the existing developer support network. Exploiting the technology of its highest performing games, SCE has chosen to create specialized systems that demonstrate best practices in making use of the Synergistic Processing Unit (SPU) in the Cell Broadband Engine, and utilization of the RSX(TM), a graphics chip co-developed by NVIDIA Corporation and SCE for PS3. With industry-defining features, a tool for RSX performance analysis, GCMReplay, is used extensively in the tuning of first-party titles and was also unveiled.

I'd bold, but it's all worth reading.
 
I seen the billboard in DieH@rd`s post and said "ingame productplacement" ?

In world, not in game. ;) (and yes no doubt there will be advertising on those billboards)

Seriously though, the idea of watching your on-disc videos on your virtual TV, your on-disc music on your virtual radio, having virtual in-room clan meetings before actually launching into a match - this is awesome.
 
I hope "PS Home" becomes more than a social feature. The thought of showing off a trophy room isn't something I find appealing nor would I have a need to see other people's trophy room.

I think "PS home" would be a nice feature if it offered built in games where your avatar is actually serving as your controllable character such as going to the gym to a play a pickup game of basketball, engaging in a street fight or a game of paintball, basically games that are built in seamlessly into home. Other than that and I would see it as nothing but a glorified 3d game lobby.
 
I hope "PS Home" becomes more than a social feature. The thought of showing off a trophy room isn't something I find appealing nor would I have a need to see other people's trophy room.

I think "PS home" would be a nice feature if it offered built in games where your avatar is actually serving as your controllable character such as going to the gym to a play a pickup game of basketball, engaging in a street fight or a game of paintball, basically games that are built in seamlessly into home. Other than that and I would see it as nothing but a glorified 3d game lobby.

Did you watch the trailer? They showed pool, references to bowling, even arcade machines, one with a 2D game on it.

And all of those rumoured media sharing features are true! In your private apartment you'll be able to share the movies, music, photos on your PS3 HDD.
 
I hope "PS Home" becomes more than a social feature. The thought of showing off a trophy room isn't something I find appealing nor would I have a need to see other people's trophy room.

I think "PS home" would be a nice feature if it offered built in games where your avatar is actually serving as your controllable character such as going to the gym to a play a pickup game of basketball, engaging in a street fight or a game of paintball, basically games that are built in seamlessly into home. Other than that and I would see it as nothing but a glorified 3d game lobby.
Watch the video if you haven't. It is far more than that.

It's the online service to end online services. Sounds like it does pretty much everything you could possibly want it to do.
 
Other than that and I would see it as nothing but a glorified 3d game lobby.

fair enough, so let me just say i see it as a YouTube, Sims, 2nd life, Matrix kind a thing, if this thing works and it´s fluid many people are gonna waste alot of time in there...

I was already thinking about the pictures of playboy models i would plaster on my walls and a porn movie soundtrack on my stereo.. you should drop by some day :)
 
fair enough, so let me just say i see it as a YouTube, Sims, 2nd life, Matrix kind a thing,....
No GTA in the mix, so I can rob your home (and hdd) clean of your porn? :D
Which brings me to my next question... how is content monitored? - Someone has to keep the kids away from me and tkf?
 
No GTA in the mix, so I can rob your home (and hdd) clean of your porn? :D
Which brings me to my next question... how is content monitored? - Someone has to keep the kids away from me and tkf?

Before you enter any home a disclaimer?
 
Before you enter any home a disclaimer?

"By entering this virtual home you agree not to steal fellow PSHome users pronogrpahic material and if you watch any material from any of the users in you PSHome friend list you use tissue"

I Accept


I decline


:LOL:
 
Pic

104768-10-1.jpg


Looks :cool:


yep, looks really cool :D

oh and in a way Home is similar to what 2K Sports games has been doing for several years in all their games with a virtual home (skybox) where you have a trophy room and a virtual playroom with air hockey and such and a jukebox and a way to design with furniture and other features.

that was not interactive with other users however, nor this deep, but the core idea is similar.
 
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