Free videos are already available on the internet,
Sorry i don´t get it? So is games, communities and lots of other stuff.... What has that to do with Home?
Free videos are already available on the internet,
I used IRC extensively and developed, hosted, and administered my own MUD (well, a MUSH) in the 1990s. I know the crowd...
I also know that the PS3 is a $600 console. And that the people can chat for free on the PC without spending $600.
Yes, it's a "value-added" feature to the PS3, but it's not a system seller.
Context: Virtual chatroom on a game console.
Brand relevance: Sony -- no relevance.
Did I miss something?
Sorry i don´t get it? So is games, communities and lots of other stuff.... What has that to do with Home?
I do, it's all about the community though.Then you should understand the addictive chatting dynamics online for some people.
If I spend $600 on a console I feel I can complain about it if they head in the wrong direction.Irrelevant point. It's part of something larger.
As I mentioned, 600 dollar console spending power may indeed justify for higher advertiser fees to fund part of the free online infrastructure. It's my 600 dollar anyway. So why are you complaining if you bought one too ?
I'm sorry, I don't see the connection here. Communication with regards to teamplay is essential to a multiplayer game, including in the lobbies where teams are set up. How does this compare to an application independent of games altogether?Another bad example. It's like saying Xbox Live doesn't need chat or chatroom in game lobbies.
I do, it's all about the community though.
If I spend $600 on a console I feel I can complain about it if they head in the wrong direction.
I'm sorry, I don't see the connection here. Communication with regards to teamplay is essential to a multiplayer game, including in the lobbies where teams are set up. How does this compare to an application independent of games altogether?
I do, it's all about the community though.
I'm sorry, I don't see the connection here. Communication with regards to teamplay is essential to a multiplayer game, including in the lobbies where teams are set up. How does this compare to an application independent of games altogether?
I don't think Home greatly improves the formula Live started by integrated a lot of these features. I don't think Home is bad, but there are people that think it is the godsend for gamers, which I don't understand. Behind the glossy packaging of a 3D world, there is not a lot of unique experience to make something revolutionary.
Because it's a PITA. You meet a new friend, you have 10 games you may want to play, you have to import him into each of those 10 games?? Or just add him to your univeral friends list that is accessed by every game.
Seems obvious which is better...
As per the FAQ posted up, you can meet people in Home and then go jump into a game. How is that limiting? The community is as large as Home. The only problem with it is when you meet a person in a game, rather than adding them then and there to your friends, you have to arrange to meet up in Home. Once in Home, you can do all the community things without the need for a UFL.On the PS3, the communities are fragmented and smaller due to game-specific friends lists. All Home is doing is adding yet another community, it's not strengthening the PS3 community as a whole -- which is what I'm talking about.
And they're not dependent on unified friends lists. That's a matter of multitasking network communications and a single network identity. As long as the messenging service from Home (or XMB) can reach you, you can do those things.I want to be playing a game of Resistance and be notified if a buddy of mine wants to play a game of Motorstorm. I want to be able to play Motorstorm and have another buddy ask to share media with me in Home. I want to know when my brother signs on because I've been meaning to settle a score with him in VF6 (assuming it has MP). These are some very important features of building a true community on a game console.
The shortest answer is "wait and see". From what's shown so far, there are lot's of potential for interesting online interactions. This thread is too argumentative. Look at any other Home idea threads. The fact that people feel excited and compelled to contribute ideas is saying something. This is the dynamics Sony is looking for (Remember Game 3.0 ?).
How cool would it be to be able to have access to a room and sit in on the new God of War trailer with David Jaffe present, or maybe Cliff B showing off UnReal3 inside a room designed around the title? Stuff like that could really make Home take off.
Q: Will I be able to attend ticketed (paid-for) special events?
Yes, in time Home will play host to many types of event. Bespoke events such
as exclusive game previews and developer interviews will be organised by
Home and its affiliated content providers. Live events such as sports and
concerts may also be broadcast within Home.
Q: Would we be able to showcase bespoke events such a live broadcast
of a multiplayer game?
Absolutely - it would even be possible to replicate a game that is being played
by two players together on one PS3, replicating their avatars and movements
on the "world stage". This could be an invitational match, with users paying to
view the event live.
Zing!....but no. Live has no monopoly unlike Windows. Sony Pictures won't be on Live or will be loathed to have their content on live.
I was intrigued on Wednesday (as were a number of readers) by the possibility of indie games in the Arcade rooms they showed off. Phil Harrison responded by saying that it is something they're very interested in. Originally, all of the games were going to be done in Java but technical problems arose. The games are now done in C. If they can wrap up the tools in an easy package, they'd be very happy to release them and allow community-created games onto the service.
See, this is the fundamental problem. Now is not the time to have an online infrastructure and experience that's a "work in progress" and is relatively bare-bones at this point in time. They're already vastly behind and trying to play catch up. They got caught with their pants down and IMO I don't think they'll ever truly catch up with and exceed the competition (in this case Xbox Live).It should be evidently clear that on the online side of things, PSN is a work in progress.
Why not, exactly? The only downside to being a work-in-progress is alienating some potential buyers who value the functions of Live! over the features PS3 offers. Which is a limited proportion of gamers. That is, whether a console supports in-game messaging or not isn't a deciding factor when there's so many other differences to worry about. It's not like someone's going to be ummng and erring over whether to get a PS3 or XB360, and after seeing PS3 costs $200 more and has a different library and comes with BRD playback, decides to buy a 360 only because it has better online features! I can't see Sony losing anything by not having a 100% complete package on day one, except reputation amongst some internet forumites.See, this is the fundamental problem. Now is not the time to have an online infrastructure and experience that's a "work in progress" and is relatively bare-bones at this point in time.
What I find more upsetting is the fact whenever anyone gets excited or interested in a console goings-on, some people always take offense at that. Having different opinions is fine, but taking offense at people seeing positives where you only see negatives reflects very badly on your personality. Argue (discuss) the logical, debateable rights and wrongs of people's opinions, but don't belittle them for seeing the world differently to you.Some of us are simply not impressed nor as convinced as others who are in some kind of endless Cloud-9 state with everything Sony. They're whole outlook and attitude almost make me gag, but I'll try my best to keep the floors clean in here.
What I find more upsetting is the fact whenever anyone gets excited or interested in a console goings-on, some people always take offense at that. Having different opinions is fine, but taking offense at people seeing positives where you only see negatives reflects very badly on your personality. Argue (discuss) the logical, debateable rights and wrongs of people's opinions, but don't belittle them for seeing the world differently to you.
From what I can see, the only people taking offense here are those who take Sony's PR as gospel.What I find more upsetting is the fact whenever anyone gets excited or interested in a console goings-on, some people always take offense at that. Having different opinions is fine, but taking offense at people seeing positives where you only see negatives reflects very badly on your personality. Argue (discuss) the logical, debateable rights and wrongs of people's opinions, but don't belittle them for seeing the world differently to you.
I can virtually guarantee people are going to be paying $0.99 for that new shirt or $1.99 for that new The Fray poster to put on the wall of their apartment...
Which is what's scaring me. If Sony's PR is talking about "some" premium content now...it's scary to think what it'll be when they actually launch, given their track record.Oh, and I find it funny to hear you reference "Sony PR gospel", when they're PR clearly outlines that, and makes clear their intentions about monetising this.