The NDA's suck, and extreme over-protectiveness of their games in progress is exagerated. They are thowing away free publicity and a lot of potential sold games.
If you have a good game at the desk waiting to be finished, show it, and let the makers talk. It's so eighties/ninetees with all this secrecy.
Take Gears of War. Dev-diaries all over the place. Hype from Australia to Japan, from northpole to southpole. Still it managed to deliver. And sell. In huge quantities. Don't tell me it suffered because Cliffy and Rein showed the game at every show for a long time before launch, and took every chance they could to talk about it.
Now tell me, what conservative grumpy old guy at Sony HQ is so princible and stubborn about this secret-non-transparant-NDA tactic around their games. He's ruining it for his dev-people. There' s nothing smart about this tactic anymore. Maybe in the old days, not anymore. The competition is tight now, and when they use every opportunity and hundreds of websites and magazines to get their games and consoles in the hype-machines, you got to change too and adapt. Transparency is the name of the game now. These Japs at Sony HQ need some wake up calls. I bet Phill knows it needs to change, but I guess he's not pulling the strings...