Phantasy Star Universe Coming To Xbox 360!??

Hardknock

Veteran
http://games.kikizo.com/features/sega_sonicteam_psu_iv_oct05_p2.asp

Kikizo: You said previously, or I think Naka-san may have said, that PlayStation 2 was chosen as the platform because it has a much larger audience. Are there any conversions for other next-generation formats for Phantasy Star Universe, because obviously it started on Dreamcast and Universe moves onto PC too, so it's quite an agnostic series...?

Miyoshi: I have to consider the next-generation type...


Kikizo: Do you mean you would consider next-gen for Phantasy Star Universe itself or another game?

Miyoshi: I am considering making Phantasy Star Universe on a next-generation platform.

It's already on PS2, with PS3 being backwards compatible there's no reason for it to get a seperate version. I really hope they decide to do it, this game looks pretty sweet and I love the action-rpg elements. If it does come to Xbox 360 it'll more than likely just be a port of the PC version. Still great news for all :p
 
If they make it for Xbox360, I really hope they overhaul the graphics to take advantage of Xenos. I loved PSO for DC, but the graphics should be way above DC level for next gen. The PS2 version barely looks much better.
 
PSU looks A LOT better than the DC/GC game... I've recently tried to play PSO again on my GC and it didn't really age that well, it's still a beautiful game, but PSU looks a lot better in comparision (from screenshots).

It's probably not likely they'll make any improvements on the graphics, when they ported PSO to the GC and Xbox, they added only minor effects to it, while keeping the low poly characters...
 
I think it all depends on how you define a lot. PSU on PS2 doesn't look a lot better than the DC version. Yes there are slightly more polygons and maybe slightly better textures but that's about it. Lighting hasn't improved and no particles or any special FX.
 
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