P5 looks incredibly stylish. The characters are wonderfully expressive during the cut-scenes as well. Not photorealistic by any means, but unlike in ME:A, the facial animations work. An angry face looks properly angry, a sad face looks properly sad, and nobody's face ever looks like Donkey Kong's from a side view. Sure, the little avatar portraits are minimally animated during conversations, but they still look beautiful and convey the right emotions. They are also very much in line with what you'd expect from this particular art style. This is called spending your budget wisely. The artists didn't bite off more then they could chew, and as a result they didn't create a game with a tattoo right on its forehead that reads look-how-garbage-I-look.
Yes artstyle is important they don't have uncanny valley problem. It is like a Japanese anime.
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