D
Deleted member 13524
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But Asus, MSI, Gigabyte, etc. could, if another company (like AMD, Realtek, VIA, etc.) comes up with a dedicated ASIC for that.If any company were extremely bold, they would release a PC add-on PCI-Express card with hardware-level Kraken decompression engine and NVME slots. That is not something I expect either Sony or Microsoft to do.
The problem is that for a 8-9GB/s effective throughput, this add-in board would need either a PCIe 3.0 16x connection or a PCIe 4.0 8x one, and that's a level of bandwidth that most modern consumer CPUs can't really spare.
Higher-end PCIe 4.0 motherboards could split the x16 PCIe bus into two, effectively using 8 lanes for the dGPU and 8 lanes for the storage card, assuming the CPU-dGPU connection doesn't become the bottleneck.
I'm guessing they could embed such a chip into the motherboard itself, and by using it then people wouldn't get access to CPU-driven additional storage, only the storage driven by the chipset.
I think there's also the possibility of AMD releasing their future video cards with IFLInk, not for multi-GPU but for a high-bandwidth connection with a storage card. Though if nvidia doesn't come onboard with this (with a similar NVLink card), then they just won't have a relevant enough marketshare to make devs dedicate their time with this.
Or the PC crowd will just get random loading times and/or loading screens until a solution arrives.So in the meantime, both consoles extreme storage systems may go underutilized for cross-platform games.
It wouldn't be the first time the PC gets a very late adoption of a feature/technology in games. Just look at HDR, it's been almost flawlessly working on consoles since 2016 whereas in the PC it's a mess even today.