Isn't there some kind of emulator available for Android apps?
People want AppleTV to be able to run apps but how would you work it, looking up at the big screen while controlling the touchscreen in your hands?
Nice.EDIT: Yo Apple, pay attention to this project...
http://www.kickstarter.com/projects/449163977/galileo-your-ios-in-motion/posts
I think Apple figured out their brand and momentum makes it easy to separate their customers from their cash ... what else is that project supposed to teach?EDIT: Yo Apple, pay attention to this project...
http://www.kickstarter.com/projects/449163977/galileo-your-ios-in-motion/posts
It's possibly too early to say. The main reason for the mobile sector to be stable is sheer numbers. Basically where games console and PCs brought gaming to a significant niche, mobile has brought it in some form to pretty much anyone. So a mobile game has an audience of potentially 10x a console game. However, console gamers can be relied on to pay top dollar for good games and aren't wanting everything for free, unlike mobile games. SE recently release DQ8 on iOS, and charged something like $14 for it. I hope more games push up the price of mobile content as the oversaturation and competition has made it very hard to profit from.More and more it seems like mobile gaming is more financially stable market for game devs. Crytek, Epic and EA Dice are clearly behind this.
Or, look at the selection again. Mantle exists on the same principle - we are going out of the "wild west" of engine development and the majority of "big" titles are covered by a very small number of game development engines, which are essentially Middleware. A lot of these engines already have multiple platform/render targets built in to them anyway (that's how they achieve a great addressable market) so adding another isn't too much work relative to the potential ROI / benefits.More and more it seems like mobile gaming is more financially stable market for game devs. Crytek, Epic and EA Dice are clearly behind this. Quality games on mobile platforms. Will the programming talent and studios flock to a more viable business strategy and leave the big console world behind?
Didn't the presentation state A7-generation devices would get Metal? That's what I heard anyway, but maybe I misinterpreted.Tim Cook's supported device list includes iPad 2.
Or, look at the selection again. Mantle exists on the same principle - we are going out of the "wild west" of engine development and the majority of "big" titles are covered by a very small number of game development engines, which are essentially Middleware. A lot of these engines already have multiple platform/render targets built in to them anyway (that's how they achieve a great addressable market) so adding another isn't too much work relative to the potential ROI / benefits.
Didn't the presentation state A7-generation devices would get Metal? That's what I heard anyway, but maybe I misinterpreted.
I did see optimised for A7 somewhere, but don't know if that meant exclusive to ...
Cult of Mac is claiming they have sources that say the meetings were talks about an Apple console that is motioney or kinecty. I don't buy it. I don't know how accurate Cult of Mac is for "exclusive" rumours, but I know Mac rumours surface daily and disappear daily.
http://www.cultofmac.com/160760/why-apple-ceo-tim-cook-met-with-valve-exclusive/
I did see a rumour, sometime during the week, before Tim Cook's visit, that suggested Apple was going to launch a new product before the end of the year. I can't remember where I found it, or who the source of the rumour was. Could be a lot of things.
It's designed for A7: http://i.imgur.com/Jwqv4Rl.jpg
Seems like only the big developers wanted this. They're very excited on twitter but the little guys don't seem impressed.
Cult of Mac is claiming they have sources that say the meetings were talks about an Apple console that is motioney or kinecty. I don't buy it. I don't know how accurate Cult of Mac is for "exclusive" rumours, but I know Mac rumours surface daily and disappear daily.
http://www.cultofmac.com/160760/why-apple-ceo-tim-cook-met-with-valve-exclusive/
I did see a rumour, sometime during the week, before Tim Cook's visit, that suggested Apple was going to launch a new product before the end of the year. I can't remember where I found it, or who the source of the rumour was. Could be a lot of things.
I really can't see a gaming console in Apple's future, but making future AppleTV more suitable for traditional console gaming? Sure, maybe. All they really need to ship is a controller - or let you use a controller you already own.
Controller forwarding is a feature that expands on the Made-For-iPhone/iPad game controllers that Apple introduced alongside iOS 7 last year. The feature will allow MFi controllers that snap onto iPhones to act as a controller for iPads and Macs. Not only will you be able to use your iPhone with a connected MFi game controller as a controller for games running on an iPad or Mac, developers will be able to take advantage of motion control, the touchscreen on the iPhone, and the physical buttons on the controller itself for input.