mckmas8808
Legend
THE ART OF LAIR
We had a chance to see the realtime demo of Lair running up close, and it's easily one of the most impressive displays of visual technology we've seen yet from a next-generation game. Most impressive are the individual beads of water you can see drop and cascade along the scales of the two dragons doing battle in midflight. In fact, even Ken Kutaragi, president and CEO of Sony Computer Entertainment, was shocked to see this particular special effect. You can also pick out muscles, bone, and transparencies in the wings. Actually, the entirety of the dragon models looks spectacular, as it should seeing as how Phil Tippett, the man responsible for designing the dragon featured in the movie Dragonheart, lent his talents to Lair. The models he created for the game were scanned in, allowing the game's artists, sitting in the room pictured here to add multiple layers of detailed textures to the dragons.
But there's more to making a launch game than just being first. It's an opportunity to make a statement as a developer - a statement Factor 5 is more than prepared to make. "The gameplay has to be very intuitive and accessible. Yes, we have a certain emphasis on graphics, but graphics alone won't do it." says Eggebrecht. "Also, you have to find a balance between physics and gameplay, so you need to choose your battles wisely. That's the thing bout launch titles - if you don't pick you battles right, [then you will encounter problems]."
And some extra information about Factor 5.
The cement exterior conveys the sense that there are a bunch of accountants or desk jockeys inside, whittling away at stacks upon stacks of forms and other paperwork. Little would you know that it's quite the opposite on the inside, where a team of nearly 100 people - including programmers, artists, designers, and other talented individuals - is working on one of the most high-profile games for the PlayStation 3 launch: Lair
So looks like we can put this on the PS3 launch title list. I can't wait to see more media of this game.
*thanks to GAF for the article.