For the tenth time, we don't need to fit a full back buffer in edram.
We can split a frame in 2 or 4 buffers and render a sub-frame at time.
There are few algorithms that may require a full knowledge of the back buffer such as some kind of tone mapping, but it should be still possibile to multipass that while gathering information on each subframe and then make a final tone mapping pass.
We can split a frame in 2 or 4 buffers and render a sub-frame at time.
There are few algorithms that may require a full knowledge of the back buffer such as some kind of tone mapping, but it should be still possibile to multipass that while gathering information on each subframe and then make a final tone mapping pass.