nvidia:rsx complete.

london-boy said:
Someone under NDA would never dream of giving out numbers like Historia did, then say "i'm under NDA, can't say ;) ". Do you imagine DeanoC or nAo do that?!

Yep he sounds more like nirey or the other fake/wannabe insiders...

However are those numbers completely erroneous, I'm asking because I don't know...
 
Dr Evil said:
Yep he sounds more like nirey or the other fake/wannabe insiders...

However are those numbers completely erroneous, I'm asking because I don't know...

Check out Jawed's link above.
 
I'm wondering if the RSX is based off the 7600 tech with a little more pipelines/shaders... seems to be cheaper to make than the 7900 series...
 
If you look at the benchmarked fill-rates at the bottom of this page:

http://www.beyond3d.com/previews/nvidia/g73/index.php?p=05

which are for 7600GT, using 8 ROPs and with the same amount and speed of GDDR3 memory as connected to RSX, you can get a fair idea of the peak capability of RSX.

More ROPs are unlikely to make for better performance - this is because 7600GT's ROPs have a theoretical fill-rate advantage of 224% over 6600GT, but are only achieving about 167% gain over 6600GT (Z-fill is the best possible scenario - the other scenarios show a much lower performance gain for 7600GT).

Jawed
 
Jawed said:
If you look at the benchmarked fill-rates at the bottom of this page:

http://www.beyond3d.com/previews/nvidia/g73/index.php?p=05

which are for 7600GT, using 8 ROPs and with the same amount and speed of GDDR3 memory as connected to RSX, you can get a fair idea of the peak capability of RSX.

More ROPs are unlikely to make for better performance - this is because 7600GT's ROPs have a theoretical fill-rate advantage of 224% over 6600GT, but are only achieving about 167% gain over 6600GT (Z-fill is the best possible scenario - the other scenarios show a much lower performance gain for 7600GT).

Jawed
thanks for the link i will check it out :)
 
Jawed said:
If you look at the benchmarked fill-rates at the bottom of this page:

http://www.beyond3d.com/previews/nvidia/g73/index.php?p=05

which are for 7600GT, using 8 ROPs and with the same amount and speed of GDDR3 memory as connected to RSX, you can get a fair idea of the peak capability of RSX.

More ROPs are unlikely to make for better performance - this is because 7600GT's ROPs have a theoretical fill-rate advantage of 224% over 6600GT, but are only achieving about 167% gain over 6600GT (Z-fill is the best possible scenario - the other scenarios show a much lower performance gain for 7600GT).

However, with the chip size of 126mm² is half the stated chip size from E3---300+. So there is some big things missing from your theory....
 
Mythos said:
However, with the chip size of 126mm² is half the stated chip size from E3---300+. So there is some big things missing from your theory....
From what I understand to what he said... I think he means the gain in terms of efficiency...
 
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