It was an easy way for PC gamers to dunk on console owners. It wasn't the opinion of everybody (especially not here). Also bad implementations deserve to be criticized. DLSS 1.0 was deservedly torn to shreds…
Not before the launch of FidelityFX CAS, which showed that DLSS (1.0) is worse than simple non-AI upsampling. Before that:
- "DLSS does a great job" - tom'shardware
- "results are impressive" - notebookcheck
- "we're impressed with this technology" - eurogamer
- "no loss in image quality seems almost too good to be true" - notebookcheck
- "results look pretty impressive" - techradar
- "impressive technological innovation" - overclock3d
- "DLSS is quietly PC gaming's greatest graphical revolution" - vg247
- etc.
No "torning to shreds" until the release of CAS/SR, just superlatives. No matter the image quality.
…so what you're saying isn't 100% true
The entire DLSS 1.0 era was like "DLSS is supergreat, AMD doesn't have built-in AI accelerators, AMD can't beat DLSS" and so on. Criticism was almost non existent. Most of the PC gamers and reviewers started hyping upsampling at the moment it arrived to the PC platform, irrespective of its quality. Upsampling, which was laughable to PC gamers until 2018, became the holy grail of PC gaming after the release of DLSS. Comparasions of quality weren't needed.
The change didn't come until the release of CAS. But instantly after the release of DLSS 2.0, a new idol was created. Again - without proper qualitative reviews. I remember just one review comparing quality of DLSS 2.0 to CAS, the rest hyped DLSS 2.0 without any qualitative / comparative testing. Again.
I don't know if FSR will be better, comparable or worse, or if RDNA3 will bring any better upsampling solution, but the acceptance of upsampling in PC space at 2018 wasn't related to some sort of superior quality (nobody cared, reviews lacked qualitative comparisions), but only because of the surrounding hype.
Anybody who disagree may feel free to post links to all the 2018 reviews comparing console upsampling / DLSS 1.0 upsampling quality. That would give some foundation to the statement, that the immediate change in the acceptance of upsampling in PC-space was quality-related and that all the PC gamers changed their minds by seeing the great visual improvement. Unfortunately I don't remember any single 2018 review comparing quality of DLSS to upsampling of consoles. It was more like Nvidia told to the media that DLSS is great because of