So, we were keen to see what a difference DLSS makes, especially at the ultra-high 8K resolution. As usual, we played the game using our 8K gaming PC provided by
Chillbast, along with Dell's
UltraSharp UP3218K monitor. Check out the boxout on the right for the full spec of the PC we used.
After hitting 25.3fps at 8K with all graphical settings set to their highest levels but DLSS off, we kept everything the same, but turned DLSS to 'Auto'. The results were drastic, with it now hitting 50fps on average – effectively doubling the frame rate.
While still not hitting 60fps on average, it instantly makes the game actually playable at 8K, something it wasn't without DLSS, and it's a potent example of how much of a difference DLSS can make.
The minimum fps also rose from 21.5 to 29.7 fps, while the max frame rates doubled from 31.3 to 62.2 fps. This leaps shows that with a bit of tweaking we should be able to get to 60fps on average at 8K – which was once considered unobtainable.
Visual-wise, it looked fantastic, if perhaps a little softer in distant details. Of course,
Red Dead Redemption 2, like most games, hasn't been designed for 8K, so textures aren't going to benefit from the high resolution, but overall, DLSS has shown just what it's capable of.