NPD October 2009

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There're many GOOD games that don't even reach 1 mil, and you feel bad for 'not bad' KZ2 to sell only 2 mil in less than a year? :LOL:
Agreed. I mourn more for other games than another FPS game that got its hype for being a tech showcase(I didn't even think it looked that good hope that doesn't offend anyone).

Just look at Demon's Souls. We're all hoping that game will sell 200-300k worldwide because for a game like that those are stellar sales.
 
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There're many GOOD games that don't even reach 1 mil, and you feel bad for 'not bad' KZ2 to sell only 2 mil in less than a year? :LOL:

well when you think about how much hype was about this game and even now every big title is compared to kz2 in term of gfx and so on, you would expect to see higher numbers. Ofc its not bad but still.
I was thinking that every owner of ps3 will want to get this game cause it really shows what is ps3 capable of and afaik its not bad game either.
 
There're many GOOD games that don't even reach 1 mil, and you feel bad for 'not bad' KZ2 to sell only 2 mil in less than a year? :LOL:

It was a huge title for sony that just stalled out . Another one may not happen now.


Considering the rumored costs of the title 2mil is nothing esp when off shoots like halo odst with small budgets compared to kz2 sell 2.5m in a month or cod mw 2 sells 4m in a day.
 
I don't understand this disappointed of unchy 2: really someone expected something similar to halo or cod franchise? Realistically talking, are good numbers. Someone expected too much.
 
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Pretty pictures:
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Hint for the share chart: the thick (ltd) line is pulled towards the thin (monthly) line. Thin line above thick line => share is rising; thin line below thick line => share is falling.
 
The Uncharted 2 figure isn't outstanding, but I think by the end of Holiday season the game will turn out profitable (if it hasn't already), which is the most important metric on Sony's end. Surely it's not a system seller some might have hoped it to be, but that point is moot as the console enjoys healthy sales on its overall line-up and (finally) attractive pricepoint.

It's nice to see Borderlands selling over half a million units across all platforms, especially without ridiculous prerelease hype.
 
I'd like to see Uncharted sell about 4-5 million copies, I think that's what it would deserve. It really is one of the best showcases of the PS3 IMHO.
 
It might reach 4m with bundles. Even Uncharted 1 almost reached 3m with bundles and U2 opened much higher. U2 will have pretty good legs IMO -- it will always be a game that people will recommend to new PS3 owners. It really is the best PS3 exclusive to date IMHO.
 
nothing too suprising, forza3 seems to low though, it done worse than forza 2 (when its console base was 1/3)!

Too be fair, Forza 3 came out pretty late in the month (27th) which muted some of it's sales for this NPD.

It was a huge title for sony that just stalled out . Another one may not happen now.


Considering the rumored costs of the title 2mil is nothing esp when off shoots like halo odst with small budgets compared to kz2 sell 2.5m in a month or cod mw 2 sells 4m in a day.

I am sure KZ3 is already underway. They can likely reuse most of the engine with new assets and just build on it a little bit, the development cost would be much lower.

Why are people surprised at Borderlands 360/PS3 ratio? We should know by now 360 is the FPS console. Whenever there is a major pro-360 sales disparity in a multiplatform game, it is almost always an FPS (Activision has noted 360 MW2 is outselling PS3 version 2-1). Conversely when the disparity is towards PS3, it's almost always not an FPS (recent examples, Batman AA, Tekken 6, Streetfighter 4, DMC4 etc).
 
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Too be fair, Forza 3 came out pretty late in the month (27th) which muted some of it's sales for this NPD.

What were the dates for NPD?

Sitting between ODST and MW2 doesn't help, and the high exposure of Shift probably didn't help either (or just stupid PR, e.g. telling customers they were dropping open lobbies).

Euro sales will be interesting.
 
Forza 2 NA release date - May 29 , 2007

May 2007 NPD
Forza Motorsport 2 - Xbox 360 (Microsoft) - 217,000

What months and dates for the first reporting NPD month? e.g. NPD are 4 or 5 weeks and are not based strictly on days in a monthy.

Anyhow, goes to show that improving a title and better reviews doesn't automatically mean more sales. Market competition, saturation, and other factors play in. Being a big dog in a small market has its advantages at times.
 
GAF had >100k, not sure where they got the information from. Less than Brutal Legend 360, which I think was ~150k.

Thanks man. Good to know. I think that title will have legs. Was expecting it to do about 100K since people mentioned that Atlus normally prints 50K copies.
 
Forza 2 NA release date - May 29 , 2007

May 2007 NPD
Forza Motorsport 2 - Xbox 360 (Microsoft) - 217,000

What months and dates for the first reporting NPD month? e.g. NPD are 4 or 5 weeks and are not based strictly on days in a monthy.

Anyhow, goes to show that improving a title and better reviews doesn't automatically mean more sales. Market competition, saturation, and other factors play in. Being a big dog in a small market has its advantages at times.

May 2007 reporting period ended Jun 2
 
I think this NPD reporting period ended the 31, so F3 had 5 days. The same as F2 in May 07 apparently.

I'm not saying 3 outsold 2, just that releasing at the end of a month can make a games sales look worse than they otherwise would. A similar thing happened with Killzone 2, which sold ~300k one month and then ~300k the next, which could have easily been ~600k in one NPD and looked more impressive.

I actually wonder if publishers should account for this, avoiding end of month releases to avoid their game being unfairly stigmatized as a bomb. Then again, maybe nobody in the real world cares :LOL:

On the flip side it could also lead to a game charting 2 months when it would have only charted 1. However I dont see F3 doing this with Nov's loaded release slate.
 
Nit pick of reporting. From Ars:

"Even with that many games charting in October, the PlayStation 3 is catching up with Microsoft's sales at retail. "Across all categories, the Xbox 360 platform contributed the greatest portion of total industry sales, representing 27 percent of total industry sales for the month," Frazier wrote. "The PS3 was a close second at 26 percent, an 8 point improvement over last October."

This is myopic. Just look at September sales! I know they want buzz but this sort of reporting it pretty shallow. Ars just last month noted:

Just in case you think Sony is getting all the love, check out the power of the 360 brand: "Across all categories, the Xbox 360 platform contributed the most to industry unit and dollar sales as sales of 360 hardware, software and accessories comprised 32 percent of the month's revenues," Frazier wrote.

Oh no, MS dropped 5 points in one month!!

Hint Ars: Maybe when MS has a big release in September and Sony in October we shouldn't be so quick to quantify market shifts or use baseless comparisons of parallel months year on year without checking to see something significant ... like new price drops or major releases?

Microsoft did a good job of moving software, but Sony beat them on the hardware front this month, and overall consumers are spending on the PlayStation 3 like they used to only on the 360. Sony is back in the game in a big way."

I am not sure it is completely true that consumers are spending on the PS3 as they previously only did on the 360. Yes, Uncharted 2 helped and the price drop helps. But we are talking 4 titles in the top 10s in the last 2 months. Uncharted 2, #1 this month, sold about 1/3rd as many copies as ODST--Septembers best seller. The other 3 charting are multiplatform titles that either sold worse (Madden, 2K10) or about the same (Batman).

Based on how this is being presented it would need to be argued the Wii is selling 360 like numbers as well--consumers are spending crazy money on Wii Sports and Wii Fit!

September 2009
  1. Halo 3: ODST - 360 - Microsoft - 1.52m
  2. Wii Sports Resort with Motion Plus pack-in - Wii - Nintendo - 443K
  3. Madden NFL 10 - 360 - EA - 290K
  4. Mario and Luigi: Bowser's Inside Story - DS - Nintendo - 258K
  5. The Beatles: Rock Band - 360 - EA - 254K
  6. Madden NFL 10 - PS3 - EA - 247K
  7. Marvel Ultimate Alliance 2 -360 - Activision - 236K
  8. Batman: Arkham Asylum - PS3 -Eidos - 213K
  9. Guitar Hero 5 - 360 - Activision - 211K
  10. The Beatles: Rock Band - Wii - EA - 209K
iirc Batman 360 was right beyind the Beattles (206k or so).

October 2009
  1. UNCHARTED 2: AMONG THIEVES (PS3 ; Oct-09) 537,000
  2. WII FIT PLUS* (Wii ; Oct-09) 441,000
  3. BORDERLANDS (360 ; Oct-09) 418,000
  4. WII SPORTS RESORT* (Wii ; Jul-09) 314,000
  5. NBA 2K10* (360 ; Oct-09) 311,000
  6. HALO 3: ODST (360 ; Sep-09) 271,000
  7. NBA 2K10* (PS3 ; Oct-09) 213,000
  8. FORZA MOTORSPORT 3 (360 ; Oct-09) 175,000
  9. KINGDOM HEARTS 358/2 DAYS (DS ; Sep-09) 169,000
  10. FIFA SOCCER 10 (360 ; Oct-09) 156,000
"The PS3 was a close second at 26 percent, an 8 point improvement over last October."

Anyhow, I think the way Ars used the above quote is silly. Could it be that the similar jump comparing Sept-Oct 2009 is because Sony released an exclusive?

It is as silly when they do "decline" comments when they ignore the year previous saw a HUGE title released in an odd month (e.g. a big release in March). As others noted in non-shooters Sony has a pretty good attach rate (+/-, sometimes inline with console install base, sometimes with diminishing drop off expected from diversification, sometimes strong where brand association is strong, sometimes marketing e.g. Free additional content, etc) but there are exceptions ... and then there are most shooters. Not all goom or gloom, but applying Ars' approach their September reporting is off.

Doing the month to month from years past and ignoring major releases (Uncharted 2 and ODST) and how it impacted unit sales is just silly.

On Forza 3, just noticed Dirt 2 and NFS Shift didn't even chart last month.
 
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